Public Types |
Public Member Functions |
Static Public Member Functions |
Public Attributes |
Properties |
List of all members
OculusSampleFramework.HandsManager Class Reference
Inheritance diagram for OculusSampleFramework.HandsManager:

Public Types | |
enum | HandsVisualMode { HandsVisualMode.Mesh = 0, HandsVisualMode.Skeleton = 1, HandsVisualMode.Both = 2 } |
Public Member Functions | |
void | SwitchVisualization () |
bool | IsInitialized () |
Static Public Member Functions | |
static List< OVRBoneCapsule > | GetCapsulesPerBone (OVRSkeleton skeleton, OVRSkeleton.BoneId boneId) |
Public Attributes | |
HandsVisualMode | VisualMode = HandsVisualMode.Mesh |
Properties | |
OVRHand | RightHand [get] |
OVRSkeleton | RightHandSkeleton [get] |
OVRSkeletonRenderer | RightHandSkeletonRenderer [get] |
OVRMesh | RightHandMesh [get] |
OVRMeshRenderer | RightHandMeshRenderer [get] |
OVRHand | LeftHand [get] |
OVRSkeleton | LeftHandSkeleton [get] |
OVRSkeletonRenderer | LeftHandSkeletonRenderer [get] |
OVRMesh | LeftHandMesh [get] |
OVRMeshRenderer | LeftHandMeshRenderer [get] |
static HandsManager | Instance [get] |
Member Enumeration Documentation
◆ HandsVisualMode
Member Function Documentation
◆ GetCapsulesPerBone()
|
static |
◆ IsInitialized()
bool OculusSampleFramework.HandsManager.IsInitialized | ( | ) |
◆ SwitchVisualization()
void OculusSampleFramework.HandsManager.SwitchVisualization | ( | ) |
Member Data Documentation
◆ VisualMode
HandsVisualMode OculusSampleFramework.HandsManager.VisualMode = HandsVisualMode.Mesh |
Property Documentation
◆ Instance
|
staticget |
◆ LeftHand
|
get |
◆ LeftHandMesh
|
get |
◆ LeftHandMeshRenderer
|
get |
◆ LeftHandSkeleton
|
get |
◆ LeftHandSkeletonRenderer
|
get |
◆ RightHand
|
get |
◆ RightHandMesh
|
get |
◆ RightHandMeshRenderer
|
get |
◆ RightHandSkeleton
|
get |
◆ RightHandSkeletonRenderer
|
get |
The documentation for this class was generated from the following file:
- Oculus/SampleFramework/Core/HandsInteraction/Scripts/HandsManager.cs