OVRSkeletonRenderer Class Reference
Inheritance diagram for OVRSkeletonRenderer:

Classes | |
interface | IOVRSkeletonRendererDataProvider |
struct | SkeletonRendererData |
Public Types | |
enum | ConfidenceBehavior { ConfidenceBehavior.None, ConfidenceBehavior.ToggleRenderer } |
enum | SystemGestureBehavior { SystemGestureBehavior.None, SystemGestureBehavior.SwapMaterial } |
Public Member Functions | |
void | Update () |
Properties | |
bool | IsInitialized [get] |
bool | IsDataValid [get] |
bool | IsDataHighConfidence [get] |
bool | ShouldUseSystemGestureMaterial [get] |
Member Enumeration Documentation
◆ ConfidenceBehavior
|
strong |
◆ SystemGestureBehavior
|
strong |
Member Function Documentation
◆ Update()
void OVRSkeletonRenderer.Update | ( | ) |
Property Documentation
◆ IsDataHighConfidence
|
get |
◆ IsDataValid
|
get |
◆ IsInitialized
|
get |
◆ ShouldUseSystemGestureMaterial
|
get |
The documentation for this class was generated from the following file:
- Oculus/VR/Scripts/Util/OVRSkeletonRenderer.cs