OVRLipSyncContextCanned Class Reference
OVRLipSyncContextCanned drives a canned phoneme sequence based on a pre-generated asset. More...
Inheritance diagram for OVRLipSyncContextCanned:

Public Attributes | |
OVRLipSyncSequence | currentSequence |
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AudioSource | audioSource = null |
OVRLipSync.ContextProviders | provider = OVRLipSync.ContextProviders.Enhanced |
bool | enableAcceleration = true |
Additional Inherited Members | |
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OVRLipSync.Frame | GetCurrentPhonemeFrame () |
Gets the current phoneme frame (lock and copy current frame to caller frame) More... | |
void | SetVisemeBlend (int viseme, int amount) |
Sets a given viseme id blend weight to a given amount More... | |
void | SetLaughterBlend (int amount) |
Sets a given viseme id blend weight to a given amount More... | |
OVRLipSync.Result | ResetContext () |
Resets the context. More... | |
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int | Smoothing [get, set] |
uint | Context [get] |
OVRLipSync.Frame | Frame [get] |
Detailed Description
OVRLipSyncContextCanned drives a canned phoneme sequence based on a pre-generated asset.
Member Data Documentation
◆ currentSequence
OVRLipSyncSequence OVRLipSyncContextCanned.currentSequence |
The documentation for this class was generated from the following file:
- Oculus/LipSync/Scripts/OVRLipSyncContextCanned.cs