OVRLipSync.Frame Class Reference
NOTE: Opaque typedef for lip-sync context is an unsigned int (uint) More...
Public Member Functions | |
void | CopyInput (Frame input) |
void | Reset () |
Public Attributes | |
int | frameNumber |
int | frameDelay |
float [] | Visemes = new float[VisemeCount] |
float | laughterScore |
Detailed Description
NOTE: Opaque typedef for lip-sync context is an unsigned int (uint)
Current phoneme frame results
Member Function Documentation
◆ CopyInput()
void OVRLipSync.Frame.CopyInput | ( | Frame | input | ) |
◆ Reset()
void OVRLipSync.Frame.Reset | ( | ) |
Member Data Documentation
◆ frameDelay
int OVRLipSync.Frame.frameDelay |
◆ frameNumber
int OVRLipSync.Frame.frameNumber |
◆ laughterScore
float OVRLipSync.Frame.laughterScore |
◆ Visemes
float [] OVRLipSync.Frame.Visemes = new float[VisemeCount] |
The documentation for this class was generated from the following file:
- Oculus/LipSync/Scripts/OVRLipSync.cs