ovrAvatarRenderPart_SkinnedMeshRender Struct Reference
Public Attributes | |
ovrAvatarTransform | localTransform |
ovrAvatarVisibilityFlags | visibilityMask |
UInt64 | meshAssetID |
ovrAvatarMaterialState | materialState |
ovrAvatarSkinnedMeshPose | skinnedPose |
Member Data Documentation
◆ localTransform
ovrAvatarTransform ovrAvatarRenderPart_SkinnedMeshRender.localTransform |
◆ materialState
ovrAvatarMaterialState ovrAvatarRenderPart_SkinnedMeshRender.materialState |
◆ meshAssetID
UInt64 ovrAvatarRenderPart_SkinnedMeshRender.meshAssetID |
◆ skinnedPose
ovrAvatarSkinnedMeshPose ovrAvatarRenderPart_SkinnedMeshRender.skinnedPose |
◆ visibilityMask
ovrAvatarVisibilityFlags ovrAvatarRenderPart_SkinnedMeshRender.visibilityMask |
The documentation for this struct was generated from the following file:
- Oculus/Avatar/Scripts/OvrAvatarSDKCAPI.cs