◆ Equals()
override bool ovrAvatarMaterialState.Equals |
( |
object |
obj | ) |
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◆ GetHashCode()
override int ovrAvatarMaterialState.GetHashCode |
( |
| ) |
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◆ VectorEquals()
static bool ovrAvatarMaterialState.VectorEquals |
( |
Vector4 |
a, |
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|
Vector4 |
b |
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) |
| |
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static |
◆ alphaMaskScaleOffset
Vector4 ovrAvatarMaterialState.alphaMaskScaleOffset |
◆ alphaMaskTextureID
UInt64 ovrAvatarMaterialState.alphaMaskTextureID |
◆ baseColor
Vector4 ovrAvatarMaterialState.baseColor |
◆ baseMaskAxis
Vector4 ovrAvatarMaterialState.baseMaskAxis |
◆ baseMaskParameters
Vector4 ovrAvatarMaterialState.baseMaskParameters |
◆ baseMaskType
◆ layerCount
UInt32 ovrAvatarMaterialState.layerCount |
◆ layers
◆ normalMapScaleOffset
Vector4 ovrAvatarMaterialState.normalMapScaleOffset |
◆ normalMapTextureID
UInt64 ovrAvatarMaterialState.normalMapTextureID |
◆ parallaxMapScaleOffset
Vector4 ovrAvatarMaterialState.parallaxMapScaleOffset |
◆ parallaxMapTextureID
UInt64 ovrAvatarMaterialState.parallaxMapTextureID |
◆ roughnessMapScaleOffset
Vector4 ovrAvatarMaterialState.roughnessMapScaleOffset |
◆ roughnessMapTextureID
UInt64 ovrAvatarMaterialState.roughnessMapTextureID |
◆ sampleMode
The documentation for this struct was generated from the following file: