Photon.Pun.Demo.PunBasics Namespace Reference
  | Classes | |
| class | CameraWork | 
| Camera work. Follow a target  More... | |
| class | GameManager | 
| Game manager. Connects and watch Photon Status, Instantiate Player Deals with quiting the room and the game Deals with level loading (outside the in room synchronization)  More... | |
| class | Launcher | 
| Launch manager. Connect, join a random room or create one if none or all full.  More... | |
| class | LoaderAnime | 
| Simple behaviour to animate particles around to create a typical "Ajax Loader". this is actually very important to visual inform the user that something is happening or better say that the application is not frozen, so a animation of some sort helps reassuring the user that the system is idle and well.  More... | |
| class | PlayerAnimatorManager | 
| class | PlayerManager | 
| Player manager. Handles fire Input and Beams.  More... | |
| class | PlayerNameInputField | 
| Player name input field. Let the user input his name, will appear above the player in the game.  More... | |
| class | PlayerUI | 
| Player UI. Constraint the UI to follow a PlayerManager GameObject in the world, Affect a slider and text to display Player's name and health  More... | |
 1.8.13
 1.8.13