Photon.Pun.Demo.PunBasics Namespace Reference
Classes | |
class | CameraWork |
Camera work. Follow a target More... | |
class | GameManager |
Game manager. Connects and watch Photon Status, Instantiate Player Deals with quiting the room and the game Deals with level loading (outside the in room synchronization) More... | |
class | Launcher |
Launch manager. Connect, join a random room or create one if none or all full. More... | |
class | LoaderAnime |
Simple behaviour to animate particles around to create a typical "Ajax Loader". this is actually very important to visual inform the user that something is happening or better say that the application is not frozen, so a animation of some sort helps reassuring the user that the system is idle and well. More... | |
class | PlayerAnimatorManager |
class | PlayerManager |
Player manager. Handles fire Input and Beams. More... | |
class | PlayerNameInputField |
Player name input field. Let the user input his name, will appear above the player in the game. More... | |
class | PlayerUI |
Player UI. Constraint the UI to follow a PlayerManager GameObject in the world, Affect a slider and text to display Player's name and health More... | |