Photon.Pun.Demo.PunBasics Namespace Reference

Classes

class  CameraWork
 Camera work. Follow a target More...
 
class  GameManager
 Game manager. Connects and watch Photon Status, Instantiate Player Deals with quiting the room and the game Deals with level loading (outside the in room synchronization) More...
 
class  Launcher
 Launch manager. Connect, join a random room or create one if none or all full. More...
 
class  LoaderAnime
 Simple behaviour to animate particles around to create a typical "Ajax Loader". this is actually very important to visual inform the user that something is happening or better say that the application is not frozen, so a animation of some sort helps reassuring the user that the system is idle and well. More...
 
class  PlayerAnimatorManager
 
class  PlayerManager
 Player manager. Handles fire Input and Beams. More...
 
class  PlayerNameInputField
 Player name input field. Let the user input his name, will appear above the player in the game. More...
 
class  PlayerUI
 Player UI. Constraint the UI to follow a PlayerManager GameObject in the world, Affect a slider and text to display Player's name and health More...