VRPlayer Class Reference
Inheritance diagram for VRPlayer:
Player Photon.Pun.MonoBehaviourPun

Public Member Functions

override void PlayerInit ()
 
- Public Member Functions inherited from Player
void AddPlayerMoveVector (Vector3 addVector)
 

Additional Inherited Members

- Protected Attributes inherited from Player
float playerMoveSpeed = 1f
 
float playerGravity = -9.8f
 
LayerMask groundLayer
 
CharacterController characterController
 
Vector3 currentPlayerMoveVector = Vector3.zero
 
float currentFallingSpeed
 
- Properties inherited from Photon.Pun.MonoBehaviourPun
PhotonView photonView [get]
 A cached reference to a PhotonView on this GameObject. More...
 

Member Function Documentation

◆ PlayerInit()

override void VRPlayer.PlayerInit ( )
virtual

Reimplemented from Player.


The documentation for this class was generated from the following file: