VRPlayer Class Reference
Inheritance diagram for VRPlayer:

Public Member Functions | |
override void | PlayerInit () |
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void | AddPlayerMoveVector (Vector3 addVector) |
Additional Inherited Members | |
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float | playerMoveSpeed = 1f |
float | playerGravity = -9.8f |
LayerMask | groundLayer |
CharacterController | characterController |
Vector3 | currentPlayerMoveVector = Vector3.zero |
float | currentFallingSpeed |
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PhotonView | photonView [get] |
A cached reference to a PhotonView on this GameObject. More... | |
Member Function Documentation
◆ PlayerInit()
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virtual |
Reimplemented from Player.
The documentation for this class was generated from the following file:
- Script/Player/VRPlayer.cs