VRPlayer Class Reference
  
Inheritance diagram for VRPlayer:
 
  
 | Public Member Functions | |
| override void | PlayerInit () | 
|  Public Member Functions inherited from Player | |
| void | AddPlayerMoveVector (Vector3 addVector) | 
| Additional Inherited Members | |
|  Protected Attributes inherited from Player | |
| float | playerMoveSpeed = 1f | 
| float | playerGravity = -9.8f | 
| LayerMask | groundLayer | 
| CharacterController | characterController | 
| Vector3 | currentPlayerMoveVector = Vector3.zero | 
| float | currentFallingSpeed | 
|  Properties inherited from Photon.Pun.MonoBehaviourPun | |
| PhotonView | photonView  [get] | 
| A cached reference to a PhotonView on this GameObject. More... | |
Member Function Documentation
◆ PlayerInit()
| 
 | virtual | 
Reimplemented from Player.
The documentation for this class was generated from the following file:
- Script/Player/VRPlayer.cs
 1.8.13
 1.8.13