◆ State
Enumerator |
---|
INITIALIZING | |
CHECKING_LAUNCH_STATE | |
CREATING_A_ROOM | |
WAITING_IN_A_ROOM | |
JOINING_A_ROOM | |
CONNECTED_IN_A_ROOM | |
LEAVING_A_ROOM | |
SHUTDOWN | |
◆ AddRemoteUser()
static void SocialPlatformManager.AddRemoteUser |
( |
ulong |
userID | ) |
|
|
static |
◆ AddUser()
void SocialPlatformManager.AddUser |
( |
ulong |
userID, |
|
|
ref RemotePlayer |
remoteUser |
|
) |
| |
◆ Awake()
virtual void SocialPlatformManager.Awake |
( |
| ) |
|
|
virtual |
◆ ForgetRemoteUsersNotInRoom()
static void SocialPlatformManager.ForgetRemoteUsersNotInRoom |
( |
| ) |
|
|
static |
◆ GetRemoteUser()
static RemotePlayer SocialPlatformManager.GetRemoteUser |
( |
ulong |
userID | ) |
|
|
static |
◆ IsUserInRoom()
static bool SocialPlatformManager.IsUserInRoom |
( |
ulong |
userID | ) |
|
|
static |
◆ LogOutput()
static void SocialPlatformManager.LogOutput |
( |
string |
line | ) |
|
|
static |
◆ LogOutputLine()
void SocialPlatformManager.LogOutputLine |
( |
string |
line | ) |
|
◆ MarkAllRemoteUsersAsNotInRoom()
static void SocialPlatformManager.MarkAllRemoteUsersAsNotInRoom |
( |
| ) |
|
|
static |
◆ MarkRemoteUserInRoom()
static void SocialPlatformManager.MarkRemoteUserInRoom |
( |
ulong |
userID | ) |
|
|
static |
◆ MicFilter()
static void SocialPlatformManager.MicFilter |
( |
short [] |
pcmData, |
|
|
System.UIntPtr |
pcmDataLength, |
|
|
int |
frequency, |
|
|
int |
numChannels |
|
) |
| |
|
static |
◆ OnApplicationQuit()
void SocialPlatformManager.OnApplicationQuit |
( |
| ) |
|
◆ OnLocalAvatarPacketRecorded()
◆ RemoveRemoteUser()
static void SocialPlatformManager.RemoveRemoteUser |
( |
ulong |
userID | ) |
|
|
static |
◆ SetFloorColorForState()
static void SocialPlatformManager.SetFloorColorForState |
( |
bool |
host | ) |
|
|
static |
◆ Start()
virtual void SocialPlatformManager.Start |
( |
| ) |
|
|
virtual |
◆ TerminateWithError()
static void SocialPlatformManager.TerminateWithError |
( |
Message |
msg | ) |
|
|
static |
◆ TransitionToState()
static void SocialPlatformManager.TransitionToState |
( |
State |
newState | ) |
|
|
static |
◆ Update()
virtual void SocialPlatformManager.Update |
( |
| ) |
|
|
virtual |
◆ UpdateVoiceData()
void SocialPlatformManager.UpdateVoiceData |
( |
short [] |
pcmData, |
|
|
int |
numChannels |
|
) |
| |
◆ currentState
State SocialPlatformManager.currentState |
|
protected |
◆ floorMesh
MeshRenderer SocialPlatformManager.floorMesh |
|
protected |
◆ gearMaterial
Material SocialPlatformManager.gearMaterial |
◆ helpMesh
MeshRenderer SocialPlatformManager.helpMesh |
|
protected |
◆ helpPanel
GameObject SocialPlatformManager.helpPanel |
◆ localAvatar
◆ localAvatarPrefab
OvrAvatar SocialPlatformManager.localAvatarPrefab |
◆ localPlayerHead
GameObject SocialPlatformManager.localPlayerHead |
|
protected |
◆ localTrackingSpace
GameObject SocialPlatformManager.localTrackingSpace |
|
protected |
◆ myID
ulong SocialPlatformManager.myID |
|
protected |
◆ myOculusID
string SocialPlatformManager.myOculusID |
|
protected |
◆ p2pManager
◆ remoteAvatarPrefab
OvrAvatar SocialPlatformManager.remoteAvatarPrefab |
◆ remoteUsers
◆ riftMaterial
Material SocialPlatformManager.riftMaterial |
◆ roomFloor
GameObject SocialPlatformManager.roomFloor |
◆ roomManager
◆ roomSphere
GameObject SocialPlatformManager.roomSphere |
◆ s_instance
◆ sphereMesh
MeshRenderer SocialPlatformManager.sphereMesh |
|
protected |
◆ VOIP_SCALE
readonly float SocialPlatformManager.VOIP_SCALE = 2f |
|
static |
◆ voipManager
◆ CurrentState
State SocialPlatformManager.CurrentState |
|
staticget |
◆ MyID
ulong SocialPlatformManager.MyID |
|
staticget |
◆ MyOculusID
string SocialPlatformManager.MyOculusID |
|
staticget |
The documentation for this class was generated from the following file: