◆ State
| Enumerator |
|---|
| INITIALIZING | |
| CHECKING_LAUNCH_STATE | |
| CREATING_A_ROOM | |
| WAITING_IN_A_ROOM | |
| JOINING_A_ROOM | |
| CONNECTED_IN_A_ROOM | |
| LEAVING_A_ROOM | |
| SHUTDOWN | |
◆ AddRemoteUser()
| static void SocialPlatformManager.AddRemoteUser |
( |
ulong |
userID | ) |
|
|
static |
◆ AddUser()
| void SocialPlatformManager.AddUser |
( |
ulong |
userID, |
|
|
ref RemotePlayer |
remoteUser |
|
) |
| |
◆ Awake()
| virtual void SocialPlatformManager.Awake |
( |
| ) |
|
|
virtual |
◆ ForgetRemoteUsersNotInRoom()
| static void SocialPlatformManager.ForgetRemoteUsersNotInRoom |
( |
| ) |
|
|
static |
◆ GetRemoteUser()
| static RemotePlayer SocialPlatformManager.GetRemoteUser |
( |
ulong |
userID | ) |
|
|
static |
◆ IsUserInRoom()
| static bool SocialPlatformManager.IsUserInRoom |
( |
ulong |
userID | ) |
|
|
static |
◆ LogOutput()
| static void SocialPlatformManager.LogOutput |
( |
string |
line | ) |
|
|
static |
◆ LogOutputLine()
| void SocialPlatformManager.LogOutputLine |
( |
string |
line | ) |
|
◆ MarkAllRemoteUsersAsNotInRoom()
| static void SocialPlatformManager.MarkAllRemoteUsersAsNotInRoom |
( |
| ) |
|
|
static |
◆ MarkRemoteUserInRoom()
| static void SocialPlatformManager.MarkRemoteUserInRoom |
( |
ulong |
userID | ) |
|
|
static |
◆ MicFilter()
| static void SocialPlatformManager.MicFilter |
( |
short [] |
pcmData, |
|
|
System.UIntPtr |
pcmDataLength, |
|
|
int |
frequency, |
|
|
int |
numChannels |
|
) |
| |
|
static |
◆ OnApplicationQuit()
| void SocialPlatformManager.OnApplicationQuit |
( |
| ) |
|
◆ OnLocalAvatarPacketRecorded()
◆ RemoveRemoteUser()
| static void SocialPlatformManager.RemoveRemoteUser |
( |
ulong |
userID | ) |
|
|
static |
◆ SetFloorColorForState()
| static void SocialPlatformManager.SetFloorColorForState |
( |
bool |
host | ) |
|
|
static |
◆ Start()
| virtual void SocialPlatformManager.Start |
( |
| ) |
|
|
virtual |
◆ TerminateWithError()
| static void SocialPlatformManager.TerminateWithError |
( |
Message |
msg | ) |
|
|
static |
◆ TransitionToState()
| static void SocialPlatformManager.TransitionToState |
( |
State |
newState | ) |
|
|
static |
◆ Update()
| virtual void SocialPlatformManager.Update |
( |
| ) |
|
|
virtual |
◆ UpdateVoiceData()
| void SocialPlatformManager.UpdateVoiceData |
( |
short [] |
pcmData, |
|
|
int |
numChannels |
|
) |
| |
◆ currentState
| State SocialPlatformManager.currentState |
|
protected |
◆ floorMesh
| MeshRenderer SocialPlatformManager.floorMesh |
|
protected |
◆ gearMaterial
| Material SocialPlatformManager.gearMaterial |
◆ helpMesh
| MeshRenderer SocialPlatformManager.helpMesh |
|
protected |
◆ helpPanel
| GameObject SocialPlatformManager.helpPanel |
◆ localAvatar
◆ localAvatarPrefab
| OvrAvatar SocialPlatformManager.localAvatarPrefab |
◆ localPlayerHead
| GameObject SocialPlatformManager.localPlayerHead |
|
protected |
◆ localTrackingSpace
| GameObject SocialPlatformManager.localTrackingSpace |
|
protected |
◆ myID
| ulong SocialPlatformManager.myID |
|
protected |
◆ myOculusID
| string SocialPlatformManager.myOculusID |
|
protected |
◆ p2pManager
◆ remoteAvatarPrefab
| OvrAvatar SocialPlatformManager.remoteAvatarPrefab |
◆ remoteUsers
◆ riftMaterial
| Material SocialPlatformManager.riftMaterial |
◆ roomFloor
| GameObject SocialPlatformManager.roomFloor |
◆ roomManager
◆ roomSphere
| GameObject SocialPlatformManager.roomSphere |
◆ s_instance
◆ sphereMesh
| MeshRenderer SocialPlatformManager.sphereMesh |
|
protected |
◆ VOIP_SCALE
| readonly float SocialPlatformManager.VOIP_SCALE = 2f |
|
static |
◆ voipManager
◆ CurrentState
| State SocialPlatformManager.CurrentState |
|
staticget |
◆ MyID
| ulong SocialPlatformManager.MyID |
|
staticget |
◆ MyOculusID
| string SocialPlatformManager.MyOculusID |
|
staticget |
The documentation for this class was generated from the following file: