OvrAvatarSkinnedMeshPBSV2RenderComponent Class Reference
Inheritance diagram for OvrAvatarSkinnedMeshPBSV2RenderComponent:
OvrAvatarRenderComponent

Public Member Functions

void UpdateSkinnedMeshRender (OvrAvatarComponent component, OvrAvatar avatar, IntPtr renderPart)
 

Additional Inherited Members

- Public Attributes inherited from OvrAvatarRenderComponent
SkinnedMeshRenderer mesh
 
Transform [] bones
 
- Protected Member Functions inherited from OvrAvatarRenderComponent
void UpdateActive (OvrAvatar avatar, ovrAvatarVisibilityFlags mask)
 
SkinnedMeshRenderer CreateSkinnedMesh (ulong assetID, ovrAvatarVisibilityFlags visibilityMask, int thirdPersonLayer, int firstPersonLayer)
 
void UpdateSkinnedMesh (OvrAvatar avatar, Transform[] bones, ovrAvatarTransform localTransform, ovrAvatarVisibilityFlags visibilityMask, IntPtr renderPart)
 
Material CreateAvatarMaterial (string name, Shader shader)
 

Member Function Documentation

◆ UpdateSkinnedMeshRender()

void OvrAvatarSkinnedMeshPBSV2RenderComponent.UpdateSkinnedMeshRender ( OvrAvatarComponent  component,
OvrAvatar  avatar,
IntPtr  renderPart 
)

The documentation for this class was generated from the following file: