◆ SoundGroup() [1/2]
OVR.SoundGroup.SoundGroup |
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string |
name | ) |
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◆ SoundGroup() [2/2]
OVR.SoundGroup.SoundGroup |
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| ) |
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◆ CanPlaySound()
bool OVR.SoundGroup.CanPlaySound |
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| ) |
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◆ DecrementPlayCount()
void OVR.SoundGroup.DecrementPlayCount |
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◆ IncrementPlayCount()
void OVR.SoundGroup.IncrementPlayCount |
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◆ maxPlayingSounds
int OVR.SoundGroup.maxPlayingSounds = 0 |
◆ mixerGroup
AudioMixerGroup OVR.SoundGroup.mixerGroup = null |
◆ name
string OVR.SoundGroup.name = string.Empty |
◆ playingSoundCount
int OVR.SoundGroup.playingSoundCount = 0 |
◆ preloadAudio
◆ soundList
◆ volumeOverride
float OVR.SoundGroup.volumeOverride = 1.0f |
The documentation for this class was generated from the following file: