◆ SoundFX()
◆ AttachToParent()
| void OVR.SoundFX.AttachToParent |
( |
Transform |
parent | ) |
|
◆ DetachFromParent()
| void OVR.SoundFX.DetachFromParent |
( |
| ) |
|
◆ GetClip()
| AudioClip OVR.SoundFX.GetClip |
( |
| ) |
|
◆ GetClipLength()
| float OVR.SoundFX.GetClipLength |
( |
int |
idx | ) |
|
◆ GetMixerGroup()
| AudioMixerGroup OVR.SoundFX.GetMixerGroup |
( |
AudioMixerGroup |
defaultMixerGroup | ) |
|
◆ GetPitch()
| float OVR.SoundFX.GetPitch |
( |
| ) |
|
◆ PlaySound()
| int OVR.SoundFX.PlaySound |
( |
float |
delaySecs = 0.0f | ) |
|
◆ PlaySoundAt()
| int OVR.SoundFX.PlaySoundAt |
( |
Vector3 |
pos, |
|
|
float |
delaySecs = 0.0f, |
|
|
float |
volumeOverride = 1.0f, |
|
|
float |
pitchMultiplier = 1.0f |
|
) |
| |
◆ ReachedGroupPlayLimit()
| bool OVR.SoundFX.ReachedGroupPlayLimit |
( |
| ) |
|
◆ SetOnFinished() [1/2]
| void OVR.SoundFX.SetOnFinished |
( |
System.Action |
onFinished | ) |
|
◆ SetOnFinished() [2/2]
| void OVR.SoundFX.SetOnFinished |
( |
System.Action< object > |
onFinished, |
|
|
object |
obj |
|
) |
| |
◆ StopSound()
| bool OVR.SoundFX.StopSound |
( |
| ) |
|
◆ delay
| Vector2 OVR.SoundFX.delay = Vector2.zero |
◆ falloffCurve
| AudioRolloffMode OVR.SoundFX.falloffCurve = AudioRolloffMode.Linear |
◆ falloffDistance
| Vector2 OVR.SoundFX.falloffDistance = new Vector2( 1.0f, 25.0f ) |
◆ looping
| bool OVR.SoundFX.looping = false |
◆ name
| string OVR.SoundFX.name = string.Empty |
◆ ospProps
◆ pctChanceToPlay
| float OVR.SoundFX.pctChanceToPlay = 1.0f |
◆ pitchVariance
| Vector2 OVR.SoundFX.pitchVariance = Vector2.one |
◆ playback
◆ priority
◆ reverbZoneMix
| AnimationCurve OVR.SoundFX.reverbZoneMix = new AnimationCurve( new Keyframe[2] { new Keyframe( 0f, 1.0f ), new Keyframe( 1f, 1f ) } ) |
◆ soundClips
| AudioClip [] OVR.SoundFX.soundClips = new AudioClip[1] |
◆ spread
| float OVR.SoundFX.spread = 0.0f |
◆ visibilityToggle
| bool OVR.SoundFX.visibilityToggle = false |
◆ volume
| float OVR.SoundFX.volume = 1.0f |
◆ volumeFalloffCurve
| AnimationCurve OVR.SoundFX.volumeFalloffCurve = new AnimationCurve( new Keyframe[2] { new Keyframe( 0f, 1.0f ), new Keyframe( 1f, 1f ) } ) |
◆ Group
◆ GroupVolumeOverride
| float OVR.SoundFX.GroupVolumeOverride |
|
get |
◆ IsValid
◆ Length
◆ MaxFalloffDistSquared
| float OVR.SoundFX.MaxFalloffDistSquared |
|
get |
The documentation for this class was generated from the following file: