◆ FadeState
Enumerator |
---|
Null | |
FadingIn | |
FadingOut | |
Ducking | |
◆ DetachFromParent()
void OVR.SoundEmitter.DetachFromParent |
( |
| ) |
|
◆ FadeIn() [1/2]
void OVR.SoundEmitter.FadeIn |
( |
float |
fadeTime, |
|
|
float |
defaultVolume |
|
) |
| |
◆ FadeIn() [2/2]
void OVR.SoundEmitter.FadeIn |
( |
float |
fadeTime | ) |
|
◆ FadeOut()
void OVR.SoundEmitter.FadeOut |
( |
float |
fadeTime | ) |
|
◆ FadeOutDelayed()
void OVR.SoundEmitter.FadeOutDelayed |
( |
float |
delayedSecs, |
|
|
float |
fadeTime |
|
) |
| |
◆ FadeTo()
void OVR.SoundEmitter.FadeTo |
( |
float |
fadeTime, |
|
|
float |
toVolume |
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) |
| |
◆ IsPlaying()
bool OVR.SoundEmitter.IsPlaying |
( |
| ) |
|
◆ ParentTo()
void OVR.SoundEmitter.ParentTo |
( |
Transform |
parent | ) |
|
◆ Pause()
void OVR.SoundEmitter.Pause |
( |
| ) |
|
◆ Play()
void OVR.SoundEmitter.Play |
( |
| ) |
|
◆ ResetParent()
void OVR.SoundEmitter.ResetParent |
( |
Transform |
parent | ) |
|
◆ SetAudioMixer()
void OVR.SoundEmitter.SetAudioMixer |
( |
AudioMixerGroup |
_mixer | ) |
|
◆ SetChannel()
void OVR.SoundEmitter.SetChannel |
( |
int |
_channel | ) |
|
◆ SetDefaultParent()
void OVR.SoundEmitter.SetDefaultParent |
( |
Transform |
parent | ) |
|
◆ SetOnFinished() [1/2]
void OVR.SoundEmitter.SetOnFinished |
( |
System.Action |
onFinished | ) |
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◆ SetOnFinished() [2/2]
void OVR.SoundEmitter.SetOnFinished |
( |
System.Action< object > |
onFinished, |
|
|
object |
obj |
|
) |
| |
◆ SetPlayingSoundGroup()
void OVR.SoundEmitter.SetPlayingSoundGroup |
( |
SoundGroup |
soundGroup | ) |
|
◆ Stop()
void OVR.SoundEmitter.Stop |
( |
| ) |
|
◆ SyncTo()
void OVR.SoundEmitter.SyncTo |
( |
SoundEmitter |
other, |
|
|
float |
fadeTime, |
|
|
float |
toVolume |
|
) |
| |
◆ audioSource
AudioSource OVR.SoundEmitter.audioSource = null |
◆ channel
◆ defaultParent
Transform OVR.SoundEmitter.defaultParent = null |
◆ defaultVolume
float OVR.SoundEmitter.defaultVolume = 1.0f |
◆ disableSpatialization
bool OVR.SoundEmitter.disableSpatialization = false |
◆ endPlayTime
float OVR.SoundEmitter.endPlayTime = 0.0f |
◆ onFinished
System.Action OVR.SoundEmitter.onFinished = null |
◆ onFinishedObject
System.Action<object> OVR.SoundEmitter.onFinishedObject = null |
◆ onFinishedParam
object OVR.SoundEmitter.onFinishedParam |
◆ originalIdx
int OVR.SoundEmitter.originalIdx = -1 |
◆ osp
◆ playingSoundGroup
SoundGroup OVR.SoundEmitter.playingSoundGroup = null |
◆ priority
◆ clip
AudioClip OVR.SoundEmitter.clip |
|
getset |
◆ isPlaying
bool OVR.SoundEmitter.isPlaying |
|
get |
◆ length
float OVR.SoundEmitter.length |
|
get |
◆ loop
bool OVR.SoundEmitter.loop |
|
getset |
◆ mute
bool OVR.SoundEmitter.mute |
|
getset |
◆ pitch
float OVR.SoundEmitter.pitch |
|
getset |
◆ time
float OVR.SoundEmitter.time |
|
getset |
◆ velocityUpdateMode
AudioVelocityUpdateMode OVR.SoundEmitter.velocityUpdateMode |
|
getset |
◆ volume
float OVR.SoundEmitter.volume |
|
getset |
The documentation for this class was generated from the following file: