DesktopPlayer Class Reference
Inheritance diagram for DesktopPlayer:
Public Member Functions | |
| override void | PlayerInit () |
Public Member Functions inherited from Player | |
| void | AddPlayerMoveVector (Vector3 addVector) |
Additional Inherited Members | |
Protected Attributes inherited from Player | |
| float | playerMoveSpeed = 1f |
| float | playerGravity = -9.8f |
| LayerMask | groundLayer |
| CharacterController | characterController |
| Vector3 | currentPlayerMoveVector = Vector3.zero |
| float | currentFallingSpeed |
Properties inherited from Photon.Pun.MonoBehaviourPun | |
| PhotonView | photonView [get] |
| A cached reference to a PhotonView on this GameObject. More... | |
Member Function Documentation
◆ PlayerInit()
|
virtual |
Reimplemented from Player.
The documentation for this class was generated from the following file:
- Script/Player/DesktopPlayer.cs
Public Member Functions inherited from
1.8.13