◆ Equals()
override bool ovrAvatarPBSMaterialState.Equals |
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object |
obj | ) |
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◆ GetHashCode()
override int ovrAvatarPBSMaterialState.GetHashCode |
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◆ VectorEquals()
static bool ovrAvatarPBSMaterialState.VectorEquals |
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Vector4 |
a, |
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Vector4 |
b |
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) |
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static |
◆ albedoMultiplier
Vector4 ovrAvatarPBSMaterialState.albedoMultiplier |
Multiplier for albedo texture sample.
◆ albedoTextureID
UInt64 ovrAvatarPBSMaterialState.albedoTextureID |
Texture id for the albedo map.
◆ baseColor
Vector4 ovrAvatarPBSMaterialState.baseColor |
Underlying base color for the material.
◆ detailAlbedoTextureID
UInt64 ovrAvatarPBSMaterialState.detailAlbedoTextureID |
Texture id for the detail albedo map.
◆ detailMaskTextureID
UInt64 ovrAvatarPBSMaterialState.detailMaskTextureID |
Texture id for the detail mask map.
◆ detailNormalTextureID
UInt64 ovrAvatarPBSMaterialState.detailNormalTextureID |
Texture id for the detail normal map.
◆ emissionMultiplier
Vector4 ovrAvatarPBSMaterialState.emissionMultiplier |
Multiplier for emission texture sample.
◆ emissionTextureID
UInt64 ovrAvatarPBSMaterialState.emissionTextureID |
Texture id for the emission map.
◆ glossinessScale
float ovrAvatarPBSMaterialState.glossinessScale |
◆ heightTextureID
UInt64 ovrAvatarPBSMaterialState.heightTextureID |
Texture id for the height map.
◆ metallicnessTextureID
UInt64 ovrAvatarPBSMaterialState.metallicnessTextureID |
Texture id for the metal map.
◆ normalTextureID
UInt64 ovrAvatarPBSMaterialState.normalTextureID |
Texture id for the normal map.
◆ occlusionTextureID
UInt64 ovrAvatarPBSMaterialState.occlusionTextureID |
Texture id for the occlusion map.
The documentation for this struct was generated from the following file: