◆ Equals()
| override bool ovrAvatarPBSMaterialState.Equals |
( |
object |
obj | ) |
|
◆ GetHashCode()
| override int ovrAvatarPBSMaterialState.GetHashCode |
( |
| ) |
|
◆ VectorEquals()
| static bool ovrAvatarPBSMaterialState.VectorEquals |
( |
Vector4 |
a, |
|
|
Vector4 |
b |
|
) |
| |
|
static |
◆ albedoMultiplier
| Vector4 ovrAvatarPBSMaterialState.albedoMultiplier |
Multiplier for albedo texture sample.
◆ albedoTextureID
| UInt64 ovrAvatarPBSMaterialState.albedoTextureID |
Texture id for the albedo map.
◆ baseColor
| Vector4 ovrAvatarPBSMaterialState.baseColor |
Underlying base color for the material.
◆ detailAlbedoTextureID
| UInt64 ovrAvatarPBSMaterialState.detailAlbedoTextureID |
Texture id for the detail albedo map.
◆ detailMaskTextureID
| UInt64 ovrAvatarPBSMaterialState.detailMaskTextureID |
Texture id for the detail mask map.
◆ detailNormalTextureID
| UInt64 ovrAvatarPBSMaterialState.detailNormalTextureID |
Texture id for the detail normal map.
◆ emissionMultiplier
| Vector4 ovrAvatarPBSMaterialState.emissionMultiplier |
Multiplier for emission texture sample.
◆ emissionTextureID
| UInt64 ovrAvatarPBSMaterialState.emissionTextureID |
Texture id for the emission map.
◆ glossinessScale
| float ovrAvatarPBSMaterialState.glossinessScale |
◆ heightTextureID
| UInt64 ovrAvatarPBSMaterialState.heightTextureID |
Texture id for the height map.
◆ metallicnessTextureID
| UInt64 ovrAvatarPBSMaterialState.metallicnessTextureID |
Texture id for the metal map.
◆ normalTextureID
| UInt64 ovrAvatarPBSMaterialState.normalTextureID |
Texture id for the normal map.
◆ occlusionTextureID
| UInt64 ovrAvatarPBSMaterialState.occlusionTextureID |
Texture id for the occlusion map.
The documentation for this struct was generated from the following file: