ovrAvatarLight_Offsets Struct Reference

Static Public Attributes

static long id = Marshal.OffsetOf(typeof(ovrAvatarLight), "id").ToInt64()
 
static long type = Marshal.OffsetOf(typeof(ovrAvatarLight), "type").ToInt64()
 
static long intensity = Marshal.OffsetOf(typeof(ovrAvatarLight), "intensity").ToInt64()
 
static long worldDirection = Marshal.OffsetOf(typeof(ovrAvatarLight), "worldDirection").ToInt64()
 
static long worldPosition = Marshal.OffsetOf(typeof(ovrAvatarLight), "worldPosition").ToInt64()
 
static long range = Marshal.OffsetOf(typeof(ovrAvatarLight), "range").ToInt64()
 
static long spotAngleDeg = Marshal.OffsetOf(typeof(ovrAvatarLight), "spotAngleDeg").ToInt64()
 

Member Data Documentation

◆ id

long ovrAvatarLight_Offsets.id = Marshal.OffsetOf(typeof(ovrAvatarLight), "id").ToInt64()
static

◆ intensity

long ovrAvatarLight_Offsets.intensity = Marshal.OffsetOf(typeof(ovrAvatarLight), "intensity").ToInt64()
static

◆ range

long ovrAvatarLight_Offsets.range = Marshal.OffsetOf(typeof(ovrAvatarLight), "range").ToInt64()
static

◆ spotAngleDeg

long ovrAvatarLight_Offsets.spotAngleDeg = Marshal.OffsetOf(typeof(ovrAvatarLight), "spotAngleDeg").ToInt64()
static

◆ type

long ovrAvatarLight_Offsets.type = Marshal.OffsetOf(typeof(ovrAvatarLight), "type").ToInt64()
static

◆ worldDirection

long ovrAvatarLight_Offsets.worldDirection = Marshal.OffsetOf(typeof(ovrAvatarLight), "worldDirection").ToInt64()
static

◆ worldPosition

long ovrAvatarLight_Offsets.worldPosition = Marshal.OffsetOf(typeof(ovrAvatarLight), "worldPosition").ToInt64()
static

The documentation for this struct was generated from the following file: