Photon.Realtime.PhotonPortDefinition Struct Reference
Container for port definitions. More...
Public Attributes | |
ushort | NameServerPort |
Typical ports: UDP: 5058 or 27000, TCP: 4533, WSS: 19093 or 443. More... | |
ushort | MasterServerPort |
Typical ports: UDP: 5056 or 27002, TCP: 4530, WSS: 19090 or 443. More... | |
ushort | GameServerPort |
Typical ports: UDP: 5055 or 27001, TCP: 4531, WSS: 19091 or 443. More... | |
Static Public Attributes | |
static readonly PhotonPortDefinition | AlternativeUdpPorts = new PhotonPortDefinition() { NameServerPort = 27000, MasterServerPort = 27001, GameServerPort = 27002} |
Detailed Description
Container for port definitions.
Member Data Documentation
◆ AlternativeUdpPorts
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static |
◆ GameServerPort
ushort Photon.Realtime.PhotonPortDefinition.GameServerPort |
Typical ports: UDP: 5055 or 27001, TCP: 4531, WSS: 19091 or 443.
◆ MasterServerPort
ushort Photon.Realtime.PhotonPortDefinition.MasterServerPort |
Typical ports: UDP: 5056 or 27002, TCP: 4530, WSS: 19090 or 443.
◆ NameServerPort
ushort Photon.Realtime.PhotonPortDefinition.NameServerPort |
Typical ports: UDP: 5058 or 27000, TCP: 4533, WSS: 19093 or 443.
The documentation for this struct was generated from the following file:
- 3rd-Party/Photon/PhotonRealtime/Code/LoadBalancingClient.cs