OvrAvatarTextureCopyManager.TextureSet Struct Reference
Public Member Functions | |
TextureSet (Dictionary< ulong, bool > textureIDSingleMeshPair, bool isProcessed) | |
Public Attributes | |
Dictionary< ulong, bool > | TextureIDSingleMeshPair |
bool | IsProcessed |
Constructor & Destructor Documentation
◆ TextureSet()
OvrAvatarTextureCopyManager.TextureSet.TextureSet | ( | Dictionary< ulong, bool > | textureIDSingleMeshPair, |
bool | isProcessed | ||
) |
Member Data Documentation
◆ IsProcessed
bool OvrAvatarTextureCopyManager.TextureSet.IsProcessed |
◆ TextureIDSingleMeshPair
Dictionary<ulong, bool> OvrAvatarTextureCopyManager.TextureSet.TextureIDSingleMeshPair |
The documentation for this struct was generated from the following file:
- Oculus/Avatar/Scripts/OvrAvatarTextureCopyManager.cs