Photon.Chat.UtilityScripts Namespace Reference

Classes

class  EventSystemSpawner
 Event system spawner. Will add an EventSystem GameObject with an EventSystem component and a StandaloneInputModule component. Use this in additive scene loading context where you would otherwise get a "Multiple EventSystem in scene... this is not supported" error from Unity. More...
 
class  OnStartDelete
 This component will destroy the GameObject it is attached to (in Start()). More...
 
class  TextButtonTransition
 Use this on Button texts to have some color transition on the text as well without corrupting button's behaviour. More...
 
class  TextToggleIsOnTransition
 Use this on toggles texts to have some color transition on the text depending on the isOn State. More...