Oculus.Spatializer.Propagation Namespace Reference

Classes

struct  MeshGroup
 

Enumerations

enum  FaceType : uint { FaceType.TRIANGLES = 0, FaceType.QUADS }
 
enum  MaterialProperty : uint { MaterialProperty.ABSORPTION = 0, MaterialProperty.TRANSMISSION, MaterialProperty.SCATTERING }
 

Enumeration Type Documentation

◆ FaceType

Enumerator
TRIANGLES 
QUADS 

◆ MaterialProperty

Enumerator
ABSORPTION 
TRANSMISSION 
SCATTERING