Photon.Pun.PunWizardText Class Reference
Public Attributes | |
| string | WindowTitle = "PUN Wizard" |
| string | SetupWizardWarningTitle = "Warning" |
| string | SetupWizardWarningMessage = "You have not yet run the Photon setup wizard! Your game won't be able to connect. See Windows -> Photon Unity Networking." |
| string | MainMenuButton = "Main Menu" |
| string | SetupWizardTitle = "PUN Setup" |
| string | SetupWizardInfo = "Thanks for importing Photon Unity Networking.\nThis window should set you up.\n\n<b>-</b> To use an existing Photon Cloud App, enter your AppId.\n<b>-</b> To register an account or access an existing one, enter the account's mail address.\n<b>-</b> To use Photon OnPremise, skip this step." |
| string | EmailOrAppIdLabel = "AppId or Email" |
| string | AlreadyRegisteredInfo = "The email is registered so we can't fetch your AppId (without password).\n\nPlease login online to get your AppId and paste it above." |
| string | SkipRegistrationInfo = "Skipping? No problem:\nEdit your server settings in the PhotonServerSettings file." |
| string | RegisteredNewAccountInfo = "We created a (free) account and fetched you an AppId.\nWelcome. Your PUN project is setup." |
| string | AppliedToSettingsInfo = "Your AppId is now applied to this project." |
| string | SetupCompleteInfo = "<b>Done!</b>\nAll connection settings can be edited in the <b>PhotonServerSettings</b> now.\nHave a look." |
| string | CloseWindowButton = "Close" |
| string | SkipButton = "Skip" |
| string | SetupButton = "Setup Project" |
| string | CancelButton = "Cancel" |
| string | PUNWizardLabel = "PUN Wizard" |
| string | SettingsButton = "Settings:" |
| string | SetupServerCloudLabel = "Setup wizard for setting up your own server or the cloud." |
| string | WarningPhotonDisconnect = "Disconnecting PUN due to recompile. Exit PlayMode." |
| string | StartButton = "Start" |
| string | LocateSettingsButton = "Locate PhotonServerSettings" |
| string | SettingsHighlightLabel = "Highlights the used photon settings file in the project." |
| string | DocumentationLabel = "Documentation:" |
| string | OpenPDFText = "Reference PDF" |
| string | OpenPDFTooltip = "Opens the local documentation pdf." |
| string | OpenDevNetText = "Doc Pages / Manual" |
| string | OpenDevNetTooltip = "Online documentation for Photon." |
| string | OpenCloudDashboardText = "Cloud Dashboard Login" |
| string | OpenCloudDashboardTooltip = "Review Cloud App information and statistics." |
| string | OpenForumText = "Open Forum" |
| string | OpenForumTooltip = "Online support for Photon." |
| string | OkButton = "Ok" |
| string | OwnHostCloudCompareLabel = "How 'my own host' compares to 'cloud'." |
| string | ComparisonPageButton = "Cloud versus OnPremise" |
| string | ConnectionTitle = "Connecting" |
| string | ConnectionInfo = "Connecting to the account service..." |
| string | ErrorTextTitle = "Error" |
| string | IncorrectRPCListTitle = "Warning: RPC-list becoming incompatible!" |
| string | IncorrectRPCListLabel = "Your project's RPC-list is full, so we can't add some RPCs just compiled.\n\nBy removing outdated RPCs, the list will be long enough but incompatible with older client builds!\n\nMake sure you change the game version where you use PhotonNetwork.ConnectUsingSettings()." |
| string | RemoveOutdatedRPCsLabel = "Remove outdated RPCs" |
| string | FullRPCListTitle = "Warning: RPC-list is full!" |
| string | FullRPCListLabel = "Your project's RPC-list is too long for PUN.\n\nYou can change PUN's source to use short-typed RPC index. Look for comments 'LIMITS RPC COUNT'\n\nAlternatively, remove some RPC methods (use more parameters per RPC maybe).\n\nAfter a RPC-list refresh, make sure you change the game version where you use PhotonNetwork.ConnectUsingSettings()." |
| string | SkipRPCListUpdateLabel = "Skip RPC-list update" |
| string | PUNNameReplaceTitle = "Warning: RPC-list Compatibility" |
| string | PUNNameReplaceLabel = "PUN replaces RPC names with numbers by using the RPC-list. All clients must use the same list for that.\n\nClearing it most likely makes your client incompatible with previous versions! Change your game version or make sure the RPC-list matches other clients." |
| string | RPCListCleared = "Clear RPC-list" |
| string | ServerSettingsCleanedWarning = "Cleared the PhotonServerSettings.RpcList, which breaks compatibility with older builds. You should update the \"App Version\" in the PhotonServerSettings to avoid issues." |
| string | WizardMainWindowInfo = "This window should help you find important settings for PUN, as well as documentation." |
Member Data Documentation
◆ AlreadyRegisteredInfo
| string Photon.Pun.PunWizardText.AlreadyRegisteredInfo = "The email is registered so we can't fetch your AppId (without password).\n\nPlease login online to get your AppId and paste it above." |
◆ AppliedToSettingsInfo
| string Photon.Pun.PunWizardText.AppliedToSettingsInfo = "Your AppId is now applied to this project." |
◆ CancelButton
| string Photon.Pun.PunWizardText.CancelButton = "Cancel" |
◆ CloseWindowButton
| string Photon.Pun.PunWizardText.CloseWindowButton = "Close" |
◆ ComparisonPageButton
| string Photon.Pun.PunWizardText.ComparisonPageButton = "Cloud versus OnPremise" |
◆ ConnectionInfo
| string Photon.Pun.PunWizardText.ConnectionInfo = "Connecting to the account service..." |
◆ ConnectionTitle
| string Photon.Pun.PunWizardText.ConnectionTitle = "Connecting" |
◆ DocumentationLabel
| string Photon.Pun.PunWizardText.DocumentationLabel = "Documentation:" |
◆ EmailOrAppIdLabel
| string Photon.Pun.PunWizardText.EmailOrAppIdLabel = "AppId or Email" |
◆ ErrorTextTitle
| string Photon.Pun.PunWizardText.ErrorTextTitle = "Error" |
◆ FullRPCListLabel
| string Photon.Pun.PunWizardText.FullRPCListLabel = "Your project's RPC-list is too long for PUN.\n\nYou can change PUN's source to use short-typed RPC index. Look for comments 'LIMITS RPC COUNT'\n\nAlternatively, remove some RPC methods (use more parameters per RPC maybe).\n\nAfter a RPC-list refresh, make sure you change the game version where you use PhotonNetwork.ConnectUsingSettings()." |
◆ FullRPCListTitle
| string Photon.Pun.PunWizardText.FullRPCListTitle = "Warning: RPC-list is full!" |
◆ IncorrectRPCListLabel
| string Photon.Pun.PunWizardText.IncorrectRPCListLabel = "Your project's RPC-list is full, so we can't add some RPCs just compiled.\n\nBy removing outdated RPCs, the list will be long enough but incompatible with older client builds!\n\nMake sure you change the game version where you use PhotonNetwork.ConnectUsingSettings()." |
◆ IncorrectRPCListTitle
| string Photon.Pun.PunWizardText.IncorrectRPCListTitle = "Warning: RPC-list becoming incompatible!" |
◆ LocateSettingsButton
| string Photon.Pun.PunWizardText.LocateSettingsButton = "Locate PhotonServerSettings" |
◆ MainMenuButton
| string Photon.Pun.PunWizardText.MainMenuButton = "Main Menu" |
◆ OkButton
| string Photon.Pun.PunWizardText.OkButton = "Ok" |
◆ OpenCloudDashboardText
| string Photon.Pun.PunWizardText.OpenCloudDashboardText = "Cloud Dashboard Login" |
◆ OpenCloudDashboardTooltip
| string Photon.Pun.PunWizardText.OpenCloudDashboardTooltip = "Review Cloud App information and statistics." |
◆ OpenDevNetText
| string Photon.Pun.PunWizardText.OpenDevNetText = "Doc Pages / Manual" |
◆ OpenDevNetTooltip
| string Photon.Pun.PunWizardText.OpenDevNetTooltip = "Online documentation for Photon." |
◆ OpenForumText
| string Photon.Pun.PunWizardText.OpenForumText = "Open Forum" |
◆ OpenForumTooltip
| string Photon.Pun.PunWizardText.OpenForumTooltip = "Online support for Photon." |
◆ OpenPDFText
| string Photon.Pun.PunWizardText.OpenPDFText = "Reference PDF" |
◆ OpenPDFTooltip
| string Photon.Pun.PunWizardText.OpenPDFTooltip = "Opens the local documentation pdf." |
◆ OwnHostCloudCompareLabel
| string Photon.Pun.PunWizardText.OwnHostCloudCompareLabel = "How 'my own host' compares to 'cloud'." |
◆ PUNNameReplaceLabel
| string Photon.Pun.PunWizardText.PUNNameReplaceLabel = "PUN replaces RPC names with numbers by using the RPC-list. All clients must use the same list for that.\n\nClearing it most likely makes your client incompatible with previous versions! Change your game version or make sure the RPC-list matches other clients." |
◆ PUNNameReplaceTitle
| string Photon.Pun.PunWizardText.PUNNameReplaceTitle = "Warning: RPC-list Compatibility" |
◆ PUNWizardLabel
| string Photon.Pun.PunWizardText.PUNWizardLabel = "PUN Wizard" |
◆ RegisteredNewAccountInfo
| string Photon.Pun.PunWizardText.RegisteredNewAccountInfo = "We created a (free) account and fetched you an AppId.\nWelcome. Your PUN project is setup." |
◆ RemoveOutdatedRPCsLabel
| string Photon.Pun.PunWizardText.RemoveOutdatedRPCsLabel = "Remove outdated RPCs" |
◆ RPCListCleared
| string Photon.Pun.PunWizardText.RPCListCleared = "Clear RPC-list" |
◆ ServerSettingsCleanedWarning
| string Photon.Pun.PunWizardText.ServerSettingsCleanedWarning = "Cleared the PhotonServerSettings.RpcList, which breaks compatibility with older builds. You should update the \"App Version\" in the PhotonServerSettings to avoid issues." |
◆ SettingsButton
| string Photon.Pun.PunWizardText.SettingsButton = "Settings:" |
◆ SettingsHighlightLabel
| string Photon.Pun.PunWizardText.SettingsHighlightLabel = "Highlights the used photon settings file in the project." |
◆ SetupButton
| string Photon.Pun.PunWizardText.SetupButton = "Setup Project" |
◆ SetupCompleteInfo
| string Photon.Pun.PunWizardText.SetupCompleteInfo = "<b>Done!</b>\nAll connection settings can be edited in the <b>PhotonServerSettings</b> now.\nHave a look." |
◆ SetupServerCloudLabel
| string Photon.Pun.PunWizardText.SetupServerCloudLabel = "Setup wizard for setting up your own server or the cloud." |
◆ SetupWizardInfo
| string Photon.Pun.PunWizardText.SetupWizardInfo = "Thanks for importing Photon Unity Networking.\nThis window should set you up.\n\n<b>-</b> To use an existing Photon Cloud App, enter your AppId.\n<b>-</b> To register an account or access an existing one, enter the account's mail address.\n<b>-</b> To use Photon OnPremise, skip this step." |
◆ SetupWizardTitle
| string Photon.Pun.PunWizardText.SetupWizardTitle = "PUN Setup" |
◆ SetupWizardWarningMessage
| string Photon.Pun.PunWizardText.SetupWizardWarningMessage = "You have not yet run the Photon setup wizard! Your game won't be able to connect. See Windows -> Photon Unity Networking." |
◆ SetupWizardWarningTitle
| string Photon.Pun.PunWizardText.SetupWizardWarningTitle = "Warning" |
◆ SkipButton
| string Photon.Pun.PunWizardText.SkipButton = "Skip" |
◆ SkipRegistrationInfo
| string Photon.Pun.PunWizardText.SkipRegistrationInfo = "Skipping? No problem:\nEdit your server settings in the PhotonServerSettings file." |
◆ SkipRPCListUpdateLabel
| string Photon.Pun.PunWizardText.SkipRPCListUpdateLabel = "Skip RPC-list update" |
◆ StartButton
| string Photon.Pun.PunWizardText.StartButton = "Start" |
◆ WarningPhotonDisconnect
| string Photon.Pun.PunWizardText.WarningPhotonDisconnect = "Disconnecting PUN due to recompile. Exit PlayMode." |
◆ WindowTitle
| string Photon.Pun.PunWizardText.WindowTitle = "PUN Wizard" |
◆ WizardMainWindowInfo
| string Photon.Pun.PunWizardText.WizardMainWindowInfo = "This window should help you find important settings for PUN, as well as documentation." |
The documentation for this class was generated from the following file:
- 3rd-Party/Photon/PhotonUnityNetworking/Code/Editor/PhotonEditor.cs
1.8.13