Photon.Pun.PunWizardText Class Reference

Public Attributes

string WindowTitle = "PUN Wizard"
 
string SetupWizardWarningTitle = "Warning"
 
string SetupWizardWarningMessage = "You have not yet run the Photon setup wizard! Your game won't be able to connect. See Windows -> Photon Unity Networking."
 
string MainMenuButton = "Main Menu"
 
string SetupWizardTitle = "PUN Setup"
 
string SetupWizardInfo = "Thanks for importing Photon Unity Networking.\nThis window should set you up.\n\n<b>-</b> To use an existing Photon Cloud App, enter your AppId.\n<b>-</b> To register an account or access an existing one, enter the account's mail address.\n<b>-</b> To use Photon OnPremise, skip this step."
 
string EmailOrAppIdLabel = "AppId or Email"
 
string AlreadyRegisteredInfo = "The email is registered so we can't fetch your AppId (without password).\n\nPlease login online to get your AppId and paste it above."
 
string SkipRegistrationInfo = "Skipping? No problem:\nEdit your server settings in the PhotonServerSettings file."
 
string RegisteredNewAccountInfo = "We created a (free) account and fetched you an AppId.\nWelcome. Your PUN project is setup."
 
string AppliedToSettingsInfo = "Your AppId is now applied to this project."
 
string SetupCompleteInfo = "<b>Done!</b>\nAll connection settings can be edited in the <b>PhotonServerSettings</b> now.\nHave a look."
 
string CloseWindowButton = "Close"
 
string SkipButton = "Skip"
 
string SetupButton = "Setup Project"
 
string CancelButton = "Cancel"
 
string PUNWizardLabel = "PUN Wizard"
 
string SettingsButton = "Settings:"
 
string SetupServerCloudLabel = "Setup wizard for setting up your own server or the cloud."
 
string WarningPhotonDisconnect = "Disconnecting PUN due to recompile. Exit PlayMode."
 
string StartButton = "Start"
 
string LocateSettingsButton = "Locate PhotonServerSettings"
 
string SettingsHighlightLabel = "Highlights the used photon settings file in the project."
 
string DocumentationLabel = "Documentation:"
 
string OpenPDFText = "Reference PDF"
 
string OpenPDFTooltip = "Opens the local documentation pdf."
 
string OpenDevNetText = "Doc Pages / Manual"
 
string OpenDevNetTooltip = "Online documentation for Photon."
 
string OpenCloudDashboardText = "Cloud Dashboard Login"
 
string OpenCloudDashboardTooltip = "Review Cloud App information and statistics."
 
string OpenForumText = "Open Forum"
 
string OpenForumTooltip = "Online support for Photon."
 
string OkButton = "Ok"
 
string OwnHostCloudCompareLabel = "How 'my own host' compares to 'cloud'."
 
string ComparisonPageButton = "Cloud versus OnPremise"
 
string ConnectionTitle = "Connecting"
 
string ConnectionInfo = "Connecting to the account service..."
 
string ErrorTextTitle = "Error"
 
string IncorrectRPCListTitle = "Warning: RPC-list becoming incompatible!"
 
string IncorrectRPCListLabel = "Your project's RPC-list is full, so we can't add some RPCs just compiled.\n\nBy removing outdated RPCs, the list will be long enough but incompatible with older client builds!\n\nMake sure you change the game version where you use PhotonNetwork.ConnectUsingSettings()."
 
string RemoveOutdatedRPCsLabel = "Remove outdated RPCs"
 
string FullRPCListTitle = "Warning: RPC-list is full!"
 
string FullRPCListLabel = "Your project's RPC-list is too long for PUN.\n\nYou can change PUN's source to use short-typed RPC index. Look for comments 'LIMITS RPC COUNT'\n\nAlternatively, remove some RPC methods (use more parameters per RPC maybe).\n\nAfter a RPC-list refresh, make sure you change the game version where you use PhotonNetwork.ConnectUsingSettings()."
 
string SkipRPCListUpdateLabel = "Skip RPC-list update"
 
string PUNNameReplaceTitle = "Warning: RPC-list Compatibility"
 
string PUNNameReplaceLabel = "PUN replaces RPC names with numbers by using the RPC-list. All clients must use the same list for that.\n\nClearing it most likely makes your client incompatible with previous versions! Change your game version or make sure the RPC-list matches other clients."
 
string RPCListCleared = "Clear RPC-list"
 
string ServerSettingsCleanedWarning = "Cleared the PhotonServerSettings.RpcList, which breaks compatibility with older builds. You should update the \"App Version\" in the PhotonServerSettings to avoid issues."
 
string WizardMainWindowInfo = "This window should help you find important settings for PUN, as well as documentation."
 

Member Data Documentation

◆ AlreadyRegisteredInfo

string Photon.Pun.PunWizardText.AlreadyRegisteredInfo = "The email is registered so we can't fetch your AppId (without password).\n\nPlease login online to get your AppId and paste it above."

◆ AppliedToSettingsInfo

string Photon.Pun.PunWizardText.AppliedToSettingsInfo = "Your AppId is now applied to this project."

◆ CancelButton

string Photon.Pun.PunWizardText.CancelButton = "Cancel"

◆ CloseWindowButton

string Photon.Pun.PunWizardText.CloseWindowButton = "Close"

◆ ComparisonPageButton

string Photon.Pun.PunWizardText.ComparisonPageButton = "Cloud versus OnPremise"

◆ ConnectionInfo

string Photon.Pun.PunWizardText.ConnectionInfo = "Connecting to the account service..."

◆ ConnectionTitle

string Photon.Pun.PunWizardText.ConnectionTitle = "Connecting"

◆ DocumentationLabel

string Photon.Pun.PunWizardText.DocumentationLabel = "Documentation:"

◆ EmailOrAppIdLabel

string Photon.Pun.PunWizardText.EmailOrAppIdLabel = "AppId or Email"

◆ ErrorTextTitle

string Photon.Pun.PunWizardText.ErrorTextTitle = "Error"

◆ FullRPCListLabel

string Photon.Pun.PunWizardText.FullRPCListLabel = "Your project's RPC-list is too long for PUN.\n\nYou can change PUN's source to use short-typed RPC index. Look for comments 'LIMITS RPC COUNT'\n\nAlternatively, remove some RPC methods (use more parameters per RPC maybe).\n\nAfter a RPC-list refresh, make sure you change the game version where you use PhotonNetwork.ConnectUsingSettings()."

◆ FullRPCListTitle

string Photon.Pun.PunWizardText.FullRPCListTitle = "Warning: RPC-list is full!"

◆ IncorrectRPCListLabel

string Photon.Pun.PunWizardText.IncorrectRPCListLabel = "Your project's RPC-list is full, so we can't add some RPCs just compiled.\n\nBy removing outdated RPCs, the list will be long enough but incompatible with older client builds!\n\nMake sure you change the game version where you use PhotonNetwork.ConnectUsingSettings()."

◆ IncorrectRPCListTitle

string Photon.Pun.PunWizardText.IncorrectRPCListTitle = "Warning: RPC-list becoming incompatible!"

◆ LocateSettingsButton

string Photon.Pun.PunWizardText.LocateSettingsButton = "Locate PhotonServerSettings"

◆ MainMenuButton

string Photon.Pun.PunWizardText.MainMenuButton = "Main Menu"

◆ OkButton

string Photon.Pun.PunWizardText.OkButton = "Ok"

◆ OpenCloudDashboardText

string Photon.Pun.PunWizardText.OpenCloudDashboardText = "Cloud Dashboard Login"

◆ OpenCloudDashboardTooltip

string Photon.Pun.PunWizardText.OpenCloudDashboardTooltip = "Review Cloud App information and statistics."

◆ OpenDevNetText

string Photon.Pun.PunWizardText.OpenDevNetText = "Doc Pages / Manual"

◆ OpenDevNetTooltip

string Photon.Pun.PunWizardText.OpenDevNetTooltip = "Online documentation for Photon."

◆ OpenForumText

string Photon.Pun.PunWizardText.OpenForumText = "Open Forum"

◆ OpenForumTooltip

string Photon.Pun.PunWizardText.OpenForumTooltip = "Online support for Photon."

◆ OpenPDFText

string Photon.Pun.PunWizardText.OpenPDFText = "Reference PDF"

◆ OpenPDFTooltip

string Photon.Pun.PunWizardText.OpenPDFTooltip = "Opens the local documentation pdf."

◆ OwnHostCloudCompareLabel

string Photon.Pun.PunWizardText.OwnHostCloudCompareLabel = "How 'my own host' compares to 'cloud'."

◆ PUNNameReplaceLabel

string Photon.Pun.PunWizardText.PUNNameReplaceLabel = "PUN replaces RPC names with numbers by using the RPC-list. All clients must use the same list for that.\n\nClearing it most likely makes your client incompatible with previous versions! Change your game version or make sure the RPC-list matches other clients."

◆ PUNNameReplaceTitle

string Photon.Pun.PunWizardText.PUNNameReplaceTitle = "Warning: RPC-list Compatibility"

◆ PUNWizardLabel

string Photon.Pun.PunWizardText.PUNWizardLabel = "PUN Wizard"

◆ RegisteredNewAccountInfo

string Photon.Pun.PunWizardText.RegisteredNewAccountInfo = "We created a (free) account and fetched you an AppId.\nWelcome. Your PUN project is setup."

◆ RemoveOutdatedRPCsLabel

string Photon.Pun.PunWizardText.RemoveOutdatedRPCsLabel = "Remove outdated RPCs"

◆ RPCListCleared

string Photon.Pun.PunWizardText.RPCListCleared = "Clear RPC-list"

◆ ServerSettingsCleanedWarning

string Photon.Pun.PunWizardText.ServerSettingsCleanedWarning = "Cleared the PhotonServerSettings.RpcList, which breaks compatibility with older builds. You should update the \"App Version\" in the PhotonServerSettings to avoid issues."

◆ SettingsButton

string Photon.Pun.PunWizardText.SettingsButton = "Settings:"

◆ SettingsHighlightLabel

string Photon.Pun.PunWizardText.SettingsHighlightLabel = "Highlights the used photon settings file in the project."

◆ SetupButton

string Photon.Pun.PunWizardText.SetupButton = "Setup Project"

◆ SetupCompleteInfo

string Photon.Pun.PunWizardText.SetupCompleteInfo = "<b>Done!</b>\nAll connection settings can be edited in the <b>PhotonServerSettings</b> now.\nHave a look."

◆ SetupServerCloudLabel

string Photon.Pun.PunWizardText.SetupServerCloudLabel = "Setup wizard for setting up your own server or the cloud."

◆ SetupWizardInfo

string Photon.Pun.PunWizardText.SetupWizardInfo = "Thanks for importing Photon Unity Networking.\nThis window should set you up.\n\n<b>-</b> To use an existing Photon Cloud App, enter your AppId.\n<b>-</b> To register an account or access an existing one, enter the account's mail address.\n<b>-</b> To use Photon OnPremise, skip this step."

◆ SetupWizardTitle

string Photon.Pun.PunWizardText.SetupWizardTitle = "PUN Setup"

◆ SetupWizardWarningMessage

string Photon.Pun.PunWizardText.SetupWizardWarningMessage = "You have not yet run the Photon setup wizard! Your game won't be able to connect. See Windows -> Photon Unity Networking."

◆ SetupWizardWarningTitle

string Photon.Pun.PunWizardText.SetupWizardWarningTitle = "Warning"

◆ SkipButton

string Photon.Pun.PunWizardText.SkipButton = "Skip"

◆ SkipRegistrationInfo

string Photon.Pun.PunWizardText.SkipRegistrationInfo = "Skipping? No problem:\nEdit your server settings in the PhotonServerSettings file."

◆ SkipRPCListUpdateLabel

string Photon.Pun.PunWizardText.SkipRPCListUpdateLabel = "Skip RPC-list update"

◆ StartButton

string Photon.Pun.PunWizardText.StartButton = "Start"

◆ WarningPhotonDisconnect

string Photon.Pun.PunWizardText.WarningPhotonDisconnect = "Disconnecting PUN due to recompile. Exit PlayMode."

◆ WindowTitle

string Photon.Pun.PunWizardText.WindowTitle = "PUN Wizard"

◆ WizardMainWindowInfo

string Photon.Pun.PunWizardText.WizardMainWindowInfo = "This window should help you find important settings for PUN, as well as documentation."

The documentation for this class was generated from the following file: