Photon.Pun.PunWizardText Class Reference
Public Attributes | |
string | WindowTitle = "PUN Wizard" |
string | SetupWizardWarningTitle = "Warning" |
string | SetupWizardWarningMessage = "You have not yet run the Photon setup wizard! Your game won't be able to connect. See Windows -> Photon Unity Networking." |
string | MainMenuButton = "Main Menu" |
string | SetupWizardTitle = "PUN Setup" |
string | SetupWizardInfo = "Thanks for importing Photon Unity Networking.\nThis window should set you up.\n\n<b>-</b> To use an existing Photon Cloud App, enter your AppId.\n<b>-</b> To register an account or access an existing one, enter the account's mail address.\n<b>-</b> To use Photon OnPremise, skip this step." |
string | EmailOrAppIdLabel = "AppId or Email" |
string | AlreadyRegisteredInfo = "The email is registered so we can't fetch your AppId (without password).\n\nPlease login online to get your AppId and paste it above." |
string | SkipRegistrationInfo = "Skipping? No problem:\nEdit your server settings in the PhotonServerSettings file." |
string | RegisteredNewAccountInfo = "We created a (free) account and fetched you an AppId.\nWelcome. Your PUN project is setup." |
string | AppliedToSettingsInfo = "Your AppId is now applied to this project." |
string | SetupCompleteInfo = "<b>Done!</b>\nAll connection settings can be edited in the <b>PhotonServerSettings</b> now.\nHave a look." |
string | CloseWindowButton = "Close" |
string | SkipButton = "Skip" |
string | SetupButton = "Setup Project" |
string | CancelButton = "Cancel" |
string | PUNWizardLabel = "PUN Wizard" |
string | SettingsButton = "Settings:" |
string | SetupServerCloudLabel = "Setup wizard for setting up your own server or the cloud." |
string | WarningPhotonDisconnect = "Disconnecting PUN due to recompile. Exit PlayMode." |
string | StartButton = "Start" |
string | LocateSettingsButton = "Locate PhotonServerSettings" |
string | SettingsHighlightLabel = "Highlights the used photon settings file in the project." |
string | DocumentationLabel = "Documentation:" |
string | OpenPDFText = "Reference PDF" |
string | OpenPDFTooltip = "Opens the local documentation pdf." |
string | OpenDevNetText = "Doc Pages / Manual" |
string | OpenDevNetTooltip = "Online documentation for Photon." |
string | OpenCloudDashboardText = "Cloud Dashboard Login" |
string | OpenCloudDashboardTooltip = "Review Cloud App information and statistics." |
string | OpenForumText = "Open Forum" |
string | OpenForumTooltip = "Online support for Photon." |
string | OkButton = "Ok" |
string | OwnHostCloudCompareLabel = "How 'my own host' compares to 'cloud'." |
string | ComparisonPageButton = "Cloud versus OnPremise" |
string | ConnectionTitle = "Connecting" |
string | ConnectionInfo = "Connecting to the account service..." |
string | ErrorTextTitle = "Error" |
string | IncorrectRPCListTitle = "Warning: RPC-list becoming incompatible!" |
string | IncorrectRPCListLabel = "Your project's RPC-list is full, so we can't add some RPCs just compiled.\n\nBy removing outdated RPCs, the list will be long enough but incompatible with older client builds!\n\nMake sure you change the game version where you use PhotonNetwork.ConnectUsingSettings()." |
string | RemoveOutdatedRPCsLabel = "Remove outdated RPCs" |
string | FullRPCListTitle = "Warning: RPC-list is full!" |
string | FullRPCListLabel = "Your project's RPC-list is too long for PUN.\n\nYou can change PUN's source to use short-typed RPC index. Look for comments 'LIMITS RPC COUNT'\n\nAlternatively, remove some RPC methods (use more parameters per RPC maybe).\n\nAfter a RPC-list refresh, make sure you change the game version where you use PhotonNetwork.ConnectUsingSettings()." |
string | SkipRPCListUpdateLabel = "Skip RPC-list update" |
string | PUNNameReplaceTitle = "Warning: RPC-list Compatibility" |
string | PUNNameReplaceLabel = "PUN replaces RPC names with numbers by using the RPC-list. All clients must use the same list for that.\n\nClearing it most likely makes your client incompatible with previous versions! Change your game version or make sure the RPC-list matches other clients." |
string | RPCListCleared = "Clear RPC-list" |
string | ServerSettingsCleanedWarning = "Cleared the PhotonServerSettings.RpcList, which breaks compatibility with older builds. You should update the \"App Version\" in the PhotonServerSettings to avoid issues." |
string | WizardMainWindowInfo = "This window should help you find important settings for PUN, as well as documentation." |
Member Data Documentation
◆ AlreadyRegisteredInfo
string Photon.Pun.PunWizardText.AlreadyRegisteredInfo = "The email is registered so we can't fetch your AppId (without password).\n\nPlease login online to get your AppId and paste it above." |
◆ AppliedToSettingsInfo
string Photon.Pun.PunWizardText.AppliedToSettingsInfo = "Your AppId is now applied to this project." |
◆ CancelButton
string Photon.Pun.PunWizardText.CancelButton = "Cancel" |
◆ CloseWindowButton
string Photon.Pun.PunWizardText.CloseWindowButton = "Close" |
◆ ComparisonPageButton
string Photon.Pun.PunWizardText.ComparisonPageButton = "Cloud versus OnPremise" |
◆ ConnectionInfo
string Photon.Pun.PunWizardText.ConnectionInfo = "Connecting to the account service..." |
◆ ConnectionTitle
string Photon.Pun.PunWizardText.ConnectionTitle = "Connecting" |
◆ DocumentationLabel
string Photon.Pun.PunWizardText.DocumentationLabel = "Documentation:" |
◆ EmailOrAppIdLabel
string Photon.Pun.PunWizardText.EmailOrAppIdLabel = "AppId or Email" |
◆ ErrorTextTitle
string Photon.Pun.PunWizardText.ErrorTextTitle = "Error" |
◆ FullRPCListLabel
string Photon.Pun.PunWizardText.FullRPCListLabel = "Your project's RPC-list is too long for PUN.\n\nYou can change PUN's source to use short-typed RPC index. Look for comments 'LIMITS RPC COUNT'\n\nAlternatively, remove some RPC methods (use more parameters per RPC maybe).\n\nAfter a RPC-list refresh, make sure you change the game version where you use PhotonNetwork.ConnectUsingSettings()." |
◆ FullRPCListTitle
string Photon.Pun.PunWizardText.FullRPCListTitle = "Warning: RPC-list is full!" |
◆ IncorrectRPCListLabel
string Photon.Pun.PunWizardText.IncorrectRPCListLabel = "Your project's RPC-list is full, so we can't add some RPCs just compiled.\n\nBy removing outdated RPCs, the list will be long enough but incompatible with older client builds!\n\nMake sure you change the game version where you use PhotonNetwork.ConnectUsingSettings()." |
◆ IncorrectRPCListTitle
string Photon.Pun.PunWizardText.IncorrectRPCListTitle = "Warning: RPC-list becoming incompatible!" |
◆ LocateSettingsButton
string Photon.Pun.PunWizardText.LocateSettingsButton = "Locate PhotonServerSettings" |
◆ MainMenuButton
string Photon.Pun.PunWizardText.MainMenuButton = "Main Menu" |
◆ OkButton
string Photon.Pun.PunWizardText.OkButton = "Ok" |
◆ OpenCloudDashboardText
string Photon.Pun.PunWizardText.OpenCloudDashboardText = "Cloud Dashboard Login" |
◆ OpenCloudDashboardTooltip
string Photon.Pun.PunWizardText.OpenCloudDashboardTooltip = "Review Cloud App information and statistics." |
◆ OpenDevNetText
string Photon.Pun.PunWizardText.OpenDevNetText = "Doc Pages / Manual" |
◆ OpenDevNetTooltip
string Photon.Pun.PunWizardText.OpenDevNetTooltip = "Online documentation for Photon." |
◆ OpenForumText
string Photon.Pun.PunWizardText.OpenForumText = "Open Forum" |
◆ OpenForumTooltip
string Photon.Pun.PunWizardText.OpenForumTooltip = "Online support for Photon." |
◆ OpenPDFText
string Photon.Pun.PunWizardText.OpenPDFText = "Reference PDF" |
◆ OpenPDFTooltip
string Photon.Pun.PunWizardText.OpenPDFTooltip = "Opens the local documentation pdf." |
◆ OwnHostCloudCompareLabel
string Photon.Pun.PunWizardText.OwnHostCloudCompareLabel = "How 'my own host' compares to 'cloud'." |
◆ PUNNameReplaceLabel
string Photon.Pun.PunWizardText.PUNNameReplaceLabel = "PUN replaces RPC names with numbers by using the RPC-list. All clients must use the same list for that.\n\nClearing it most likely makes your client incompatible with previous versions! Change your game version or make sure the RPC-list matches other clients." |
◆ PUNNameReplaceTitle
string Photon.Pun.PunWizardText.PUNNameReplaceTitle = "Warning: RPC-list Compatibility" |
◆ PUNWizardLabel
string Photon.Pun.PunWizardText.PUNWizardLabel = "PUN Wizard" |
◆ RegisteredNewAccountInfo
string Photon.Pun.PunWizardText.RegisteredNewAccountInfo = "We created a (free) account and fetched you an AppId.\nWelcome. Your PUN project is setup." |
◆ RemoveOutdatedRPCsLabel
string Photon.Pun.PunWizardText.RemoveOutdatedRPCsLabel = "Remove outdated RPCs" |
◆ RPCListCleared
string Photon.Pun.PunWizardText.RPCListCleared = "Clear RPC-list" |
◆ ServerSettingsCleanedWarning
string Photon.Pun.PunWizardText.ServerSettingsCleanedWarning = "Cleared the PhotonServerSettings.RpcList, which breaks compatibility with older builds. You should update the \"App Version\" in the PhotonServerSettings to avoid issues." |
◆ SettingsButton
string Photon.Pun.PunWizardText.SettingsButton = "Settings:" |
◆ SettingsHighlightLabel
string Photon.Pun.PunWizardText.SettingsHighlightLabel = "Highlights the used photon settings file in the project." |
◆ SetupButton
string Photon.Pun.PunWizardText.SetupButton = "Setup Project" |
◆ SetupCompleteInfo
string Photon.Pun.PunWizardText.SetupCompleteInfo = "<b>Done!</b>\nAll connection settings can be edited in the <b>PhotonServerSettings</b> now.\nHave a look." |
◆ SetupServerCloudLabel
string Photon.Pun.PunWizardText.SetupServerCloudLabel = "Setup wizard for setting up your own server or the cloud." |
◆ SetupWizardInfo
string Photon.Pun.PunWizardText.SetupWizardInfo = "Thanks for importing Photon Unity Networking.\nThis window should set you up.\n\n<b>-</b> To use an existing Photon Cloud App, enter your AppId.\n<b>-</b> To register an account or access an existing one, enter the account's mail address.\n<b>-</b> To use Photon OnPremise, skip this step." |
◆ SetupWizardTitle
string Photon.Pun.PunWizardText.SetupWizardTitle = "PUN Setup" |
◆ SetupWizardWarningMessage
string Photon.Pun.PunWizardText.SetupWizardWarningMessage = "You have not yet run the Photon setup wizard! Your game won't be able to connect. See Windows -> Photon Unity Networking." |
◆ SetupWizardWarningTitle
string Photon.Pun.PunWizardText.SetupWizardWarningTitle = "Warning" |
◆ SkipButton
string Photon.Pun.PunWizardText.SkipButton = "Skip" |
◆ SkipRegistrationInfo
string Photon.Pun.PunWizardText.SkipRegistrationInfo = "Skipping? No problem:\nEdit your server settings in the PhotonServerSettings file." |
◆ SkipRPCListUpdateLabel
string Photon.Pun.PunWizardText.SkipRPCListUpdateLabel = "Skip RPC-list update" |
◆ StartButton
string Photon.Pun.PunWizardText.StartButton = "Start" |
◆ WarningPhotonDisconnect
string Photon.Pun.PunWizardText.WarningPhotonDisconnect = "Disconnecting PUN due to recompile. Exit PlayMode." |
◆ WindowTitle
string Photon.Pun.PunWizardText.WindowTitle = "PUN Wizard" |
◆ WizardMainWindowInfo
string Photon.Pun.PunWizardText.WizardMainWindowInfo = "This window should help you find important settings for PUN, as well as documentation." |
The documentation for this class was generated from the following file:
- 3rd-Party/Photon/PhotonUnityNetworking/Code/Editor/PhotonEditor.cs