OvrAvatarSkinnedMeshRenderPBSComponent Class Reference
Inheritance diagram for OvrAvatarSkinnedMeshRenderPBSComponent:

Additional Inherited Members | |
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SkinnedMeshRenderer | mesh |
Transform [] | bones |
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void | UpdateActive (OvrAvatar avatar, ovrAvatarVisibilityFlags mask) |
SkinnedMeshRenderer | CreateSkinnedMesh (ulong assetID, ovrAvatarVisibilityFlags visibilityMask, int thirdPersonLayer, int firstPersonLayer) |
void | UpdateSkinnedMesh (OvrAvatar avatar, Transform[] bones, ovrAvatarTransform localTransform, ovrAvatarVisibilityFlags visibilityMask, IntPtr renderPart) |
Material | CreateAvatarMaterial (string name, Shader shader) |
The documentation for this class was generated from the following file:
- Oculus/Avatar/Scripts/OvrAvatarSkinnedMeshRenderPBSComponent.cs