OvrAvatarSkinnedMeshRenderPBSComponent Class Reference
Inheritance diagram for OvrAvatarSkinnedMeshRenderPBSComponent:
Additional Inherited Members | |
Public Attributes inherited from OvrAvatarRenderComponent | |
| SkinnedMeshRenderer | mesh |
| Transform [] | bones |
Protected Member Functions inherited from OvrAvatarRenderComponent | |
| void | UpdateActive (OvrAvatar avatar, ovrAvatarVisibilityFlags mask) |
| SkinnedMeshRenderer | CreateSkinnedMesh (ulong assetID, ovrAvatarVisibilityFlags visibilityMask, int thirdPersonLayer, int firstPersonLayer) |
| void | UpdateSkinnedMesh (OvrAvatar avatar, Transform[] bones, ovrAvatarTransform localTransform, ovrAvatarVisibilityFlags visibilityMask, IntPtr renderPart) |
| Material | CreateAvatarMaterial (string name, Shader shader) |
The documentation for this class was generated from the following file:
- Oculus/Avatar/Scripts/OvrAvatarSkinnedMeshRenderPBSComponent.cs
Public Attributes inherited from
1.8.13