OculusSampleFramework.BoneCapsuleTriggerLogic Class Reference
Allows a bone to keep track of interactables that it has touched. This information can be used by a tool. More...
Inheritance diagram for OculusSampleFramework.BoneCapsuleTriggerLogic:

Public Attributes | |
InteractableToolTags | ToolTags |
HashSet< ColliderZone > | CollidersTouchingUs = new HashSet<ColliderZone>() |
Detailed Description
Allows a bone to keep track of interactables that it has touched. This information can be used by a tool.
Member Data Documentation
◆ CollidersTouchingUs
HashSet<ColliderZone> OculusSampleFramework.BoneCapsuleTriggerLogic.CollidersTouchingUs = new HashSet<ColliderZone>() |
◆ ToolTags
InteractableToolTags OculusSampleFramework.BoneCapsuleTriggerLogic.ToolTags |
The documentation for this class was generated from the following file:
- Oculus/SampleFramework/Core/HandsInteraction/Scripts/BoneCapsuleTriggerLogic.cs