OculusSampleFramework.BoneCapsuleTriggerLogic Class Reference
Allows a bone to keep track of interactables that it has touched. This information can be used by a tool. More...
Inheritance diagram for OculusSampleFramework.BoneCapsuleTriggerLogic:
Public Attributes | |
| InteractableToolTags | ToolTags |
| HashSet< ColliderZone > | CollidersTouchingUs = new HashSet<ColliderZone>() |
Detailed Description
Allows a bone to keep track of interactables that it has touched. This information can be used by a tool.
Member Data Documentation
◆ CollidersTouchingUs
| HashSet<ColliderZone> OculusSampleFramework.BoneCapsuleTriggerLogic.CollidersTouchingUs = new HashSet<ColliderZone>() |
◆ ToolTags
| InteractableToolTags OculusSampleFramework.BoneCapsuleTriggerLogic.ToolTags |
The documentation for this class was generated from the following file:
- Oculus/SampleFramework/Core/HandsInteraction/Scripts/BoneCapsuleTriggerLogic.cs
1.8.13