◆ VoipOptions()
Oculus.Platform.VoipOptions.VoipOptions |
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◆ operator IntPtr()
static Oculus.Platform.VoipOptions.operator IntPtr |
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VoipOptions |
options | ) |
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explicitstatic |
◆ SetBitrateForNewConnections()
void Oculus.Platform.VoipOptions.SetBitrateForNewConnections |
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VoipBitrate |
value | ) |
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Sets the maximum average bitrate the audio codec should use. Higher bitrates will increase audio quality at the expense of increased network usage. Use a lower bitrate if you think the quality is good but the network usage is too much. Use a higher bitrate if you think the quality is bad and you can afford to have a large streaming bitrate.
◆ SetCreateNewConnectionUseDtx()
void Oculus.Platform.VoipOptions.SetCreateNewConnectionUseDtx |
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VoipDtxState |
value | ) |
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Set the opus codec to use discontinous transmission (DTX). DTX only transmits data when a person is speaking. Setting this to true takes advantage of the fact that in a two-way converstation each individual speaks for less than half the time. Enabling DTX will conserve battery power and reduce transmission rate when a pause in the voice chat is detected.
The documentation for this class was generated from the following file: