OVRVignette Class Reference
A component to apply a Colored vignette effect to the camera More...
Inheritance diagram for OVRVignette:
Public Types | |
| enum | MeshComplexityLevel { MeshComplexityLevel.VerySimple, MeshComplexityLevel.Simple, MeshComplexityLevel.Normal, MeshComplexityLevel.Detailed, MeshComplexityLevel.VeryDetailed } |
| Controls the number of triangles in the vignette mesh. More... | |
| enum | FalloffType { FalloffType.Linear, FalloffType.Quadratic } |
| Controls the falloff appearance. More... | |
Public Attributes | |
| float | VignetteFieldOfView = 60 |
| float | VignetteAspectRatio = 1f |
| float | VignetteFalloffDegrees = 10f |
| Color | VignetteColor |
Detailed Description
A component to apply a Colored vignette effect to the camera
Member Enumeration Documentation
◆ FalloffType
|
strong |
◆ MeshComplexityLevel
|
strong |
Member Data Documentation
◆ VignetteAspectRatio
| float OVRVignette.VignetteAspectRatio = 1f |
◆ VignetteColor
| Color OVRVignette.VignetteColor |
◆ VignetteFalloffDegrees
| float OVRVignette.VignetteFalloffDegrees = 10f |
◆ VignetteFieldOfView
| float OVRVignette.VignetteFieldOfView = 60 |
The documentation for this class was generated from the following file:
- Oculus/VR/Scripts/Util/OVRVignette.cs
1.8.13