OVRScreenshotWizard Class Reference

From the selected transform, takes a cubemap screenshot that can be submitted with the application as a screenshot (or additionally used for reflection shaders). More...

Inheritance diagram for OVRScreenshotWizard:

Public Types

enum  TexFormat { TexFormat.JPEG, TexFormat.PNG }
 
enum  SaveMode { SaveMode.SaveCubemapScreenshot, SaveMode.SaveUnityCubemap, SaveMode.SaveBoth }
 

Public Attributes

GameObject renderFrom = null
 
int size = 2048
 
SaveMode saveMode = SaveMode.SaveUnityCubemap
 
string cubeMapFolder = "Assets/Textures/Cubemaps"
 
TexFormat textureFormat = TexFormat.PNG
 

Detailed Description

From the selected transform, takes a cubemap screenshot that can be submitted with the application as a screenshot (or additionally used for reflection shaders).

Member Enumeration Documentation

◆ SaveMode

Enumerator
SaveCubemapScreenshot 
SaveUnityCubemap 
SaveBoth 

◆ TexFormat

Enumerator
JPEG 
PNG 

Member Data Documentation

◆ cubeMapFolder

string OVRScreenshotWizard.cubeMapFolder = "Assets/Textures/Cubemaps"

◆ renderFrom

GameObject OVRScreenshotWizard.renderFrom = null

◆ saveMode

SaveMode OVRScreenshotWizard.saveMode = SaveMode.SaveUnityCubemap

◆ size

int OVRScreenshotWizard.size = 2048

◆ textureFormat

TexFormat OVRScreenshotWizard.textureFormat = TexFormat.PNG

The documentation for this class was generated from the following file: