OVRSceneSampleController Class Reference

Sample that allows you to play with various VR settings. More...

Inheritance diagram for OVRSceneSampleController:

Public Attributes

KeyCode quitKey = KeyCode.Escape
 The key that quits the application. More...
 
Texture fadeInTexture = null
 An optional texture that appears before the menu fades in. More...
 
float speedRotationIncrement = 0.05f
 Controls how quickly the player's speed and rotation change based on input. More...
 
string layerName = "Default"
 We can set the layer to be anything we want to, this allows a specific camera to render it. More...
 

Detailed Description

Sample that allows you to play with various VR settings.

Member Data Documentation

◆ fadeInTexture

Texture OVRSceneSampleController.fadeInTexture = null

An optional texture that appears before the menu fades in.

◆ layerName

string OVRSceneSampleController.layerName = "Default"

We can set the layer to be anything we want to, this allows a specific camera to render it.

◆ quitKey

KeyCode OVRSceneSampleController.quitKey = KeyCode.Escape

The key that quits the application.

◆ speedRotationIncrement

float OVRSceneSampleController.speedRotationIncrement = 0.05f

Controls how quickly the player's speed and rotation change based on input.


The documentation for this class was generated from the following file: