OVRResources Class Reference
Inheritance diagram for OVRResources:

Static Public Member Functions | |
static UnityEngine.Object | Load (string path) |
static T | Load< T > (string path) |
static void | SetResourceBundle (AssetBundle bundle) |
Member Function Documentation
◆ Load()
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static |
◆ Load< T >()
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static |
- Type Constraints
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T : UnityEngine.Object
◆ SetResourceBundle()
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static |
The documentation for this class was generated from the following file:
- Oculus/VR/Scripts/OVRResources.cs