OVR.AmbienceEmitter Class Reference
Inheritance diagram for OVR.AmbienceEmitter:

Public Member Functions | |
void | OnTriggerEnter (Collider col) |
void | Play () |
void | EnableEmitter (bool enable) |
Public Attributes | |
SoundFXRef [] | ambientSounds = new SoundFXRef[0] |
bool | autoActivate = true |
bool | autoRetrigger = true |
Vector2 | randomRetriggerDelaySecs = new Vector2( 2.0f, 4.0f ) |
Transform [] | playPositions = new Transform[0] |
Member Function Documentation
◆ EnableEmitter()
void OVR.AmbienceEmitter.EnableEmitter | ( | bool | enable | ) |
◆ OnTriggerEnter()
void OVR.AmbienceEmitter.OnTriggerEnter | ( | Collider | col | ) |
◆ Play()
void OVR.AmbienceEmitter.Play | ( | ) |
Member Data Documentation
◆ ambientSounds
SoundFXRef [] OVR.AmbienceEmitter.ambientSounds = new SoundFXRef[0] |
◆ autoActivate
bool OVR.AmbienceEmitter.autoActivate = true |
◆ autoRetrigger
bool OVR.AmbienceEmitter.autoRetrigger = true |
◆ playPositions
Transform [] OVR.AmbienceEmitter.playPositions = new Transform[0] |
◆ randomRetriggerDelaySecs
Vector2 OVR.AmbienceEmitter.randomRetriggerDelaySecs = new Vector2( 2.0f, 4.0f ) |
The documentation for this class was generated from the following file:
- Oculus/AudioManager/Scripts/Audio/AmbienceEmitter.cs