◆ BuildAudioGeometryForCurrentScene()
| static void ONSPPropagationSerializationManager.BuildAudioGeometryForCurrentScene |
( |
| ) |
|
|
static |
◆ OnPreprocessBuild()
| void ONSPPropagationSerializationManager.OnPreprocessBuild |
( |
BuildTarget |
target, |
|
|
string |
path |
|
) |
| |
◆ OnSceneSaving()
| static void ONSPPropagationSerializationManager.OnSceneSaving |
( |
Scene |
scene, |
|
|
string |
path |
|
) |
| |
|
static |
◆ RebuildAudioGeometryForAllScenes()
| static void ONSPPropagationSerializationManager.RebuildAudioGeometryForAllScenes |
( |
| ) |
|
|
static |
◆ callbackOrder
| int ONSPPropagationSerializationManager.callbackOrder |
|
get |
The documentation for this class was generated from the following file: