GrabObject Class Reference
Inheritance diagram for GrabObject:
Public Member Functions | |
| delegate void | GrabbedObject (OVRInput.Controller grabHand) |
| delegate void | ReleasedObject () |
| delegate void | SetCursorPosition (Vector3 cursorPosition) |
| void | Grab (OVRInput.Controller grabHand) |
| void | Release () |
| void | CursorPos (Vector3 cursorPos) |
Public Attributes | |
| string | ObjectName |
| string | ObjectInstructions |
| ManipulationType | objectManipulationType = ManipulationType.Default |
| bool | showLaserWhileGrabbed = false |
| Quaternion | grabbedRotation = Quaternion.identity |
| GrabbedObject | GrabbedObjectDelegate |
| ReleasedObject | ReleasedObjectDelegate |
| SetCursorPosition | CursorPositionDelegate |
Member Enumeration Documentation
◆ ManipulationType
|
strong |
Member Function Documentation
◆ CursorPos()
| void GrabObject.CursorPos | ( | Vector3 | cursorPos | ) |
◆ Grab()
| void GrabObject.Grab | ( | OVRInput.Controller | grabHand | ) |
◆ GrabbedObject()
| delegate void GrabObject.GrabbedObject | ( | OVRInput.Controller | grabHand | ) |
◆ Release()
| void GrabObject.Release | ( | ) |
◆ ReleasedObject()
| delegate void GrabObject.ReleasedObject | ( | ) |
◆ SetCursorPosition()
| delegate void GrabObject.SetCursorPosition | ( | Vector3 | cursorPosition | ) |
Member Data Documentation
◆ CursorPositionDelegate
| SetCursorPosition GrabObject.CursorPositionDelegate |
◆ GrabbedObjectDelegate
| GrabbedObject GrabObject.GrabbedObjectDelegate |
◆ grabbedRotation
| Quaternion GrabObject.grabbedRotation = Quaternion.identity |
◆ ObjectInstructions
| string GrabObject.ObjectInstructions |
◆ objectManipulationType
| ManipulationType GrabObject.objectManipulationType = ManipulationType.Default |
◆ ObjectName
| string GrabObject.ObjectName |
◆ ReleasedObjectDelegate
| ReleasedObject GrabObject.ReleasedObjectDelegate |
◆ showLaserWhileGrabbed
| bool GrabObject.showLaserWhileGrabbed = false |
The documentation for this class was generated from the following file:
- Oculus/SampleFramework/Usage/Passthrough/Scripts/GrabObject.cs
1.8.13