Oculus.Avatar.CAPI Member List

This is the complete list of members for Oculus.Avatar.CAPI, including all inherited members.

AvatarSDKVersionOculus.Avatar.CAPIstatic
Initialize()Oculus.Avatar.CAPIstatic
LoggingCallback(IntPtr str)Oculus.Avatar.CAPIstatic
LoggingDelegate(IntPtr str)Oculus.Avatar.CAPI
MarshalRenderComponent< T >(IntPtr ptr)Oculus.Avatar.CAPIstatic
ovrAvatar_Create(IntPtr avatarSpecification, ovrAvatarCapabilities capabilities)Oculus.Avatar.CAPI
ovrAvatar_Destroy(IntPtr avatar)Oculus.Avatar.CAPI
ovrAvatar_DrawDebugLines()Oculus.Avatar.CAPIstatic
ovrAvatar_GetBodyPBSMaterialStates(IntPtr renderPart)Oculus.Avatar.CAPIstatic
ovrAvatar_GetCombinedMeshAlphaData(IntPtr avatar, ref UInt64 textureID, ref Vector4 offset)Oculus.Avatar.CAPIstatic
ovrAvatar_GetCombinedMeshAlphaData_Native(IntPtr avatar, IntPtr textureIDPtr, IntPtr offsetPtr)Oculus.Avatar.CAPI
ovrAvatar_GetDebugLines_Native(IntPtr count)Oculus.Avatar.CAPI
ovrAvatar_GetDebugTransforms_Native(IntPtr count)Oculus.Avatar.CAPI
ovrAvatar_GetExpressiveParameters(IntPtr avatar)Oculus.Avatar.CAPI
ovrAvatar_GetReferencedAsset(IntPtr avatar, UInt32 index)Oculus.Avatar.CAPI
ovrAvatar_GetReferencedAssetCount(IntPtr avatar)Oculus.Avatar.CAPI
ovrAvatar_Initialize(string appID)Oculus.Avatar.CAPI
ovrAvatar_OverrideExpressiveLogic(IntPtr avatar, ovrAvatarBlendShapeParams blendParams)Oculus.Avatar.CAPIstatic
ovrAvatar_RegisterLoggingCallback(LoggingDelegate callback)Oculus.Avatar.CAPI
ovrAvatar_RemoveGazeTargets(UInt32 targetCount, UInt32[] ids)Oculus.Avatar.CAPI
ovrAvatar_RemoveLights(UInt32 lightCount, UInt32[] ids)Oculus.Avatar.CAPI
ovrAvatar_RequestAvatarSpecification(UInt64 userID)Oculus.Avatar.CAPI
ovrAvatar_RequestAvatarSpecificationFromSpecRequest(IntPtr specificationRequest)Oculus.Avatar.CAPI
ovrAvatar_SetActionUnitFalloffSpeed(IntPtr avatar, float falloffSpeed)Oculus.Avatar.CAPI
ovrAvatar_SetActionUnitOnsetSpeed(IntPtr avatar, float onsetSpeed)Oculus.Avatar.CAPI
ovrAvatar_SetDebugDrawContext(UInt32 context)Oculus.Avatar.CAPI
ovrAvatar_SetForceASTCTextures(bool value)Oculus.Avatar.CAPIstatic
ovrAvatar_SetLeftControllerVisibility(IntPtr avatar, bool show)Oculus.Avatar.CAPI
ovrAvatar_SetLeftHandCustomGesture(IntPtr avatar, UInt32 jointCount, [In] ovrAvatarTransform[] customJointTransforms)Oculus.Avatar.CAPI
ovrAvatar_SetLeftHandGesture(IntPtr avatar, ovrAvatarHandGesture gesture)Oculus.Avatar.CAPI
ovrAvatar_SetLeftHandVisibility(IntPtr avatar, bool show)Oculus.Avatar.CAPI
ovrAvatar_SetLoggingLevel(ovrAvatarLogLevel level)Oculus.Avatar.CAPI
ovrAvatar_SetRightControllerVisibility(IntPtr avatar, bool show)Oculus.Avatar.CAPI
ovrAvatar_SetRightHandCustomGesture(IntPtr avatar, UInt32 jointCount, [In] ovrAvatarTransform[] customJointTransforms)Oculus.Avatar.CAPI
ovrAvatar_SetRightHandGesture(IntPtr avatar, ovrAvatarHandGesture gesture)Oculus.Avatar.CAPI
ovrAvatar_SetRightHandVisibility(IntPtr avatar, bool show)Oculus.Avatar.CAPI
ovrAvatar_SetVisemeMultiplier(IntPtr avatar, float visemeMultiplier)Oculus.Avatar.CAPI
ovrAvatar_SetVisemes(IntPtr avatar, ovrAvatarVisemes visemes)Oculus.Avatar.CAPIstatic
ovrAvatar_Shutdown()Oculus.Avatar.CAPI
ovrAvatar_UpdateGazeTargets(ovrAvatarGazeTargets targets)Oculus.Avatar.CAPIstatic
ovrAvatar_UpdateLights(ovrAvatarLights lights)Oculus.Avatar.CAPIstatic
ovrAvatar_UpdatePoseFromPacket(IntPtr avatar, IntPtr packet, float secondsFromStart)Oculus.Avatar.CAPI
ovrAvatar_UpdateWorldTransform(IntPtr avatar, ovrAvatarTransform transform)Oculus.Avatar.CAPI
ovrAvatarAsset_BeginLoading(UInt64 assetID)Oculus.Avatar.CAPI
ovrAvatarAsset_BeginLoadingLOD(UInt64 assetId, ovrAvatarAssetLevelOfDetail lod)Oculus.Avatar.CAPI
ovrAvatarAsset_GetAvatar(IntPtr assetHandle)Oculus.Avatar.CAPI
ovrAvatarAsset_GetCombinedMeshData(IntPtr assetPtr)Oculus.Avatar.CAPIstatic
ovrAvatarAsset_GetCombinedMeshIDs(IntPtr assetHandle)Oculus.Avatar.CAPIstatic
ovrAvatarAsset_GetCombinedMeshIDs_Native(IntPtr assetHandle, IntPtr count)Oculus.Avatar.CAPI
ovrAvatarAsset_GetMaterialState(IntPtr assetPtr)Oculus.Avatar.CAPIstatic
ovrAvatarAsset_GetMeshBlendShapeCount(IntPtr assetPtr)Oculus.Avatar.CAPI
ovrAvatarAsset_GetMeshBlendShapeName(IntPtr assetPtr, UInt32 index)Oculus.Avatar.CAPI
ovrAvatarAsset_GetMeshBlendShapeVertices(IntPtr assetPtr)Oculus.Avatar.CAPI
ovrAvatarAsset_GetMeshData(IntPtr assetPtr)Oculus.Avatar.CAPIstatic
ovrAvatarAsset_GetSubmeshCount(IntPtr assetPtr)Oculus.Avatar.CAPI
ovrAvatarAsset_GetSubmeshLastIndex(IntPtr assetPtr, UInt32 index)Oculus.Avatar.CAPI
ovrAvatarAsset_GetTextureData(IntPtr assetPtr)Oculus.Avatar.CAPIstatic
ovrAvatarAsset_GetType(IntPtr assetHandle)Oculus.Avatar.CAPI
ovrAvatarComponent_Count(IntPtr avatar)Oculus.Avatar.CAPI
ovrAvatarComponent_Get(IntPtr avatar, UInt32 index, bool includeName, ref ovrAvatarComponent component)Oculus.Avatar.CAPIstatic
ovrAvatarComponent_Get(IntPtr componentPtr, bool includeName, ref ovrAvatarComponent component)Oculus.Avatar.CAPIstatic
ovrAvatarComponent_Get_Native(IntPtr avatar, UInt32 index)Oculus.Avatar.CAPI
ovrAvatarMessage_Free(IntPtr msg)Oculus.Avatar.CAPI
ovrAvatarMessage_GetAssetLoaded(IntPtr msg)Oculus.Avatar.CAPIstatic
ovrAvatarMessage_GetAvatarSpecification(IntPtr msg)Oculus.Avatar.CAPIstatic
ovrAvatarMessage_GetType(IntPtr msg)Oculus.Avatar.CAPI
ovrAvatarMessage_Pop()Oculus.Avatar.CAPI
ovrAvatarPacket_BeginRecording(IntPtr avatar)Oculus.Avatar.CAPI
ovrAvatarPacket_EndRecording(IntPtr avatar)Oculus.Avatar.CAPI
ovrAvatarPacket_Free(IntPtr packet)Oculus.Avatar.CAPI
ovrAvatarPacket_GetDurationSeconds(IntPtr packet)Oculus.Avatar.CAPI
ovrAvatarPacket_GetSize(IntPtr packet)Oculus.Avatar.CAPI
ovrAvatarPacket_Read(UInt32 bufferSize, [In] byte[] buffer)Oculus.Avatar.CAPI
ovrAvatarPacket_Write(IntPtr packet, UInt32 bufferSize, [Out] byte[] buffer)Oculus.Avatar.CAPI
ovrAvatarPose_Finalize(IntPtr avatar, float elapsedSeconds)Oculus.Avatar.CAPI
ovrAvatarPose_GetBaseComponent(IntPtr avatar, ref ovrAvatarBaseComponent component)Oculus.Avatar.CAPIstatic
ovrAvatarPose_GetBodyComponent(IntPtr avatar, ref ovrAvatarBodyComponent component)Oculus.Avatar.CAPIstatic
ovrAvatarPose_GetLeftControllerComponent(IntPtr avatar, ref ovrAvatarControllerComponent component)Oculus.Avatar.CAPIstatic
ovrAvatarPose_GetLeftHandComponent(IntPtr avatar, ref ovrAvatarHandComponent component)Oculus.Avatar.CAPIstatic
ovrAvatarPose_GetRightControllerComponent(IntPtr avatar, ref ovrAvatarControllerComponent component)Oculus.Avatar.CAPIstatic
ovrAvatarPose_GetRightHandComponent(IntPtr avatar, ref ovrAvatarHandComponent component)Oculus.Avatar.CAPIstatic
ovrAvatarPose_UpdateBody(IntPtr avatar, ovrAvatarTransform headPose)Oculus.Avatar.CAPI
ovrAvatarPose_UpdateHands(IntPtr avatar, ovrAvatarHandInputState inputStateLeft, ovrAvatarHandInputState inputStateRight)Oculus.Avatar.CAPI
ovrAvatarPose_UpdateHandsWithType(IntPtr avatar, ovrAvatarHandInputState inputStateLeft, ovrAvatarHandInputState inputStateRight, ovrAvatarControllerType type)Oculus.Avatar.CAPI
ovrAvatarPose_UpdateVoiceVisualization(IntPtr avatar, float[] pcmData)Oculus.Avatar.CAPIstatic
ovrAvatarRenderPart_GetProjectorRender(IntPtr renderPart)Oculus.Avatar.CAPIstatic
ovrAvatarRenderPart_GetSkinnedMeshRender(IntPtr renderPart)Oculus.Avatar.CAPIstatic
ovrAvatarRenderPart_GetSkinnedMeshRenderPBS(IntPtr renderPart)Oculus.Avatar.CAPIstatic
ovrAvatarRenderPart_GetSkinnedMeshRenderPBSV2(IntPtr renderPart)Oculus.Avatar.CAPIstatic
ovrAvatarRenderPart_GetType(IntPtr renderPart)Oculus.Avatar.CAPI
ovrAvatarSkinnedMeshRender_GetBlendShapeParams(IntPtr renderPart, ref ovrAvatarBlendShapeParams blendParams)Oculus.Avatar.CAPIstatic
ovrAvatarSkinnedMeshRender_GetDirtyJoints(IntPtr renderPart)Oculus.Avatar.CAPI
ovrAvatarSkinnedMeshRender_GetJointTransform(IntPtr renderPart, UInt32 jointIndex)Oculus.Avatar.CAPI
ovrAvatarSkinnedMeshRender_GetMaterialState(IntPtr renderPart)Oculus.Avatar.CAPI
ovrAvatarSkinnedMeshRender_GetTransform(IntPtr renderPart)Oculus.Avatar.CAPI
ovrAvatarSkinnedMeshRender_GetVisibilityMask(IntPtr renderPart)Oculus.Avatar.CAPI
ovrAvatarSkinnedMeshRender_MaterialStateChanged(IntPtr renderPart)Oculus.Avatar.CAPI
ovrAvatarSkinnedMeshRenderPBS_GetAlbedoTextureAssetID(IntPtr renderPart)Oculus.Avatar.CAPI
ovrAvatarSkinnedMeshRenderPBS_GetDirtyJoints(IntPtr renderPart)Oculus.Avatar.CAPI
ovrAvatarSkinnedMeshRenderPBS_GetJointTransform(IntPtr renderPart, UInt32 jointIndex)Oculus.Avatar.CAPI
ovrAvatarSkinnedMeshRenderPBS_GetSurfaceTextureAssetID(IntPtr renderPart)Oculus.Avatar.CAPI
ovrAvatarSkinnedMeshRenderPBS_GetTransform(IntPtr renderPart)Oculus.Avatar.CAPI
ovrAvatarSkinnedMeshRenderPBS_GetVisibilityMask(IntPtr renderPart)Oculus.Avatar.CAPI
ovrAvatarSkinnedMeshRenderPBSV2_GetDirtyJoints(IntPtr renderPart)Oculus.Avatar.CAPI
ovrAvatarSkinnedMeshRenderPBSV2_GetJointTransform(IntPtr renderPart, UInt32 jointIndex)Oculus.Avatar.CAPI
ovrAvatarSkinnedMeshRenderPBSV2_GetPBSMaterialState(IntPtr renderPart)Oculus.Avatar.CAPI
ovrAvatarSkinnedMeshRenderPBSV2_GetTransform(IntPtr renderPart)Oculus.Avatar.CAPI
ovrAvatarSkinnedMeshRenderPBSV2_GetVisibilityMask(IntPtr renderPart)Oculus.Avatar.CAPI
ovrAvatarSkinnedMeshRenderPBSV2_MaterialStateChanged(IntPtr renderPart)Oculus.Avatar.CAPI
ovrAvatarSpecificationRequest_Create(UInt64 userID)Oculus.Avatar.CAPI
ovrAvatarSpecificationRequest_Destroy(IntPtr specificationRequest)Oculus.Avatar.CAPI
ovrAvatarSpecificationRequest_SetCombineMeshes(IntPtr specificationRequest, bool useCombinedMesh)Oculus.Avatar.CAPI
ovrAvatarSpecificationRequest_SetExpressiveFlag(IntPtr specificationRequest, bool enable)Oculus.Avatar.CAPI
ovrAvatarSpecificationRequest_SetFallbackLookAndFeelVersion(IntPtr specificationRequest, ovrAvatarLookAndFeelVersion version)Oculus.Avatar.CAPI
ovrAvatarSpecificationRequest_SetLevelOfDetail(IntPtr specificationRequest, ovrAvatarAssetLevelOfDetail lod)Oculus.Avatar.CAPI
ovrAvatarSpecificationRequest_SetLookAndFeelVersion(IntPtr specificationRequest, ovrAvatarLookAndFeelVersion version)Oculus.Avatar.CAPI
ovrp_GetVersion()Oculus.Avatar.CAPIstatic
Result enum nameOculus.Avatar.CAPI
SendEvent(string name, string param="", string source="")Oculus.Avatar.CAPIstatic
Shutdown()Oculus.Avatar.CAPIstatic