AvatarSDKVersion | Oculus.Avatar.CAPI | static |
Initialize() | Oculus.Avatar.CAPI | static |
LoggingCallback(IntPtr str) | Oculus.Avatar.CAPI | static |
LoggingDelegate(IntPtr str) | Oculus.Avatar.CAPI | |
MarshalRenderComponent< T >(IntPtr ptr) | Oculus.Avatar.CAPI | static |
ovrAvatar_Create(IntPtr avatarSpecification, ovrAvatarCapabilities capabilities) | Oculus.Avatar.CAPI | |
ovrAvatar_Destroy(IntPtr avatar) | Oculus.Avatar.CAPI | |
ovrAvatar_DrawDebugLines() | Oculus.Avatar.CAPI | static |
ovrAvatar_GetBodyPBSMaterialStates(IntPtr renderPart) | Oculus.Avatar.CAPI | static |
ovrAvatar_GetCombinedMeshAlphaData(IntPtr avatar, ref UInt64 textureID, ref Vector4 offset) | Oculus.Avatar.CAPI | static |
ovrAvatar_GetCombinedMeshAlphaData_Native(IntPtr avatar, IntPtr textureIDPtr, IntPtr offsetPtr) | Oculus.Avatar.CAPI | |
ovrAvatar_GetDebugLines_Native(IntPtr count) | Oculus.Avatar.CAPI | |
ovrAvatar_GetDebugTransforms_Native(IntPtr count) | Oculus.Avatar.CAPI | |
ovrAvatar_GetExpressiveParameters(IntPtr avatar) | Oculus.Avatar.CAPI | |
ovrAvatar_GetReferencedAsset(IntPtr avatar, UInt32 index) | Oculus.Avatar.CAPI | |
ovrAvatar_GetReferencedAssetCount(IntPtr avatar) | Oculus.Avatar.CAPI | |
ovrAvatar_Initialize(string appID) | Oculus.Avatar.CAPI | |
ovrAvatar_OverrideExpressiveLogic(IntPtr avatar, ovrAvatarBlendShapeParams blendParams) | Oculus.Avatar.CAPI | static |
ovrAvatar_RegisterLoggingCallback(LoggingDelegate callback) | Oculus.Avatar.CAPI | |
ovrAvatar_RemoveGazeTargets(UInt32 targetCount, UInt32[] ids) | Oculus.Avatar.CAPI | |
ovrAvatar_RemoveLights(UInt32 lightCount, UInt32[] ids) | Oculus.Avatar.CAPI | |
ovrAvatar_RequestAvatarSpecification(UInt64 userID) | Oculus.Avatar.CAPI | |
ovrAvatar_RequestAvatarSpecificationFromSpecRequest(IntPtr specificationRequest) | Oculus.Avatar.CAPI | |
ovrAvatar_SetActionUnitFalloffSpeed(IntPtr avatar, float falloffSpeed) | Oculus.Avatar.CAPI | |
ovrAvatar_SetActionUnitOnsetSpeed(IntPtr avatar, float onsetSpeed) | Oculus.Avatar.CAPI | |
ovrAvatar_SetDebugDrawContext(UInt32 context) | Oculus.Avatar.CAPI | |
ovrAvatar_SetForceASTCTextures(bool value) | Oculus.Avatar.CAPI | static |
ovrAvatar_SetLeftControllerVisibility(IntPtr avatar, bool show) | Oculus.Avatar.CAPI | |
ovrAvatar_SetLeftHandCustomGesture(IntPtr avatar, UInt32 jointCount, [In] ovrAvatarTransform[] customJointTransforms) | Oculus.Avatar.CAPI | |
ovrAvatar_SetLeftHandGesture(IntPtr avatar, ovrAvatarHandGesture gesture) | Oculus.Avatar.CAPI | |
ovrAvatar_SetLeftHandVisibility(IntPtr avatar, bool show) | Oculus.Avatar.CAPI | |
ovrAvatar_SetLoggingLevel(ovrAvatarLogLevel level) | Oculus.Avatar.CAPI | |
ovrAvatar_SetRightControllerVisibility(IntPtr avatar, bool show) | Oculus.Avatar.CAPI | |
ovrAvatar_SetRightHandCustomGesture(IntPtr avatar, UInt32 jointCount, [In] ovrAvatarTransform[] customJointTransforms) | Oculus.Avatar.CAPI | |
ovrAvatar_SetRightHandGesture(IntPtr avatar, ovrAvatarHandGesture gesture) | Oculus.Avatar.CAPI | |
ovrAvatar_SetRightHandVisibility(IntPtr avatar, bool show) | Oculus.Avatar.CAPI | |
ovrAvatar_SetVisemeMultiplier(IntPtr avatar, float visemeMultiplier) | Oculus.Avatar.CAPI | |
ovrAvatar_SetVisemes(IntPtr avatar, ovrAvatarVisemes visemes) | Oculus.Avatar.CAPI | static |
ovrAvatar_Shutdown() | Oculus.Avatar.CAPI | |
ovrAvatar_UpdateGazeTargets(ovrAvatarGazeTargets targets) | Oculus.Avatar.CAPI | static |
ovrAvatar_UpdateLights(ovrAvatarLights lights) | Oculus.Avatar.CAPI | static |
ovrAvatar_UpdatePoseFromPacket(IntPtr avatar, IntPtr packet, float secondsFromStart) | Oculus.Avatar.CAPI | |
ovrAvatar_UpdateWorldTransform(IntPtr avatar, ovrAvatarTransform transform) | Oculus.Avatar.CAPI | |
ovrAvatarAsset_BeginLoading(UInt64 assetID) | Oculus.Avatar.CAPI | |
ovrAvatarAsset_BeginLoadingLOD(UInt64 assetId, ovrAvatarAssetLevelOfDetail lod) | Oculus.Avatar.CAPI | |
ovrAvatarAsset_GetAvatar(IntPtr assetHandle) | Oculus.Avatar.CAPI | |
ovrAvatarAsset_GetCombinedMeshData(IntPtr assetPtr) | Oculus.Avatar.CAPI | static |
ovrAvatarAsset_GetCombinedMeshIDs(IntPtr assetHandle) | Oculus.Avatar.CAPI | static |
ovrAvatarAsset_GetCombinedMeshIDs_Native(IntPtr assetHandle, IntPtr count) | Oculus.Avatar.CAPI | |
ovrAvatarAsset_GetMaterialState(IntPtr assetPtr) | Oculus.Avatar.CAPI | static |
ovrAvatarAsset_GetMeshBlendShapeCount(IntPtr assetPtr) | Oculus.Avatar.CAPI | |
ovrAvatarAsset_GetMeshBlendShapeName(IntPtr assetPtr, UInt32 index) | Oculus.Avatar.CAPI | |
ovrAvatarAsset_GetMeshBlendShapeVertices(IntPtr assetPtr) | Oculus.Avatar.CAPI | |
ovrAvatarAsset_GetMeshData(IntPtr assetPtr) | Oculus.Avatar.CAPI | static |
ovrAvatarAsset_GetSubmeshCount(IntPtr assetPtr) | Oculus.Avatar.CAPI | |
ovrAvatarAsset_GetSubmeshLastIndex(IntPtr assetPtr, UInt32 index) | Oculus.Avatar.CAPI | |
ovrAvatarAsset_GetTextureData(IntPtr assetPtr) | Oculus.Avatar.CAPI | static |
ovrAvatarAsset_GetType(IntPtr assetHandle) | Oculus.Avatar.CAPI | |
ovrAvatarComponent_Count(IntPtr avatar) | Oculus.Avatar.CAPI | |
ovrAvatarComponent_Get(IntPtr avatar, UInt32 index, bool includeName, ref ovrAvatarComponent component) | Oculus.Avatar.CAPI | static |
ovrAvatarComponent_Get(IntPtr componentPtr, bool includeName, ref ovrAvatarComponent component) | Oculus.Avatar.CAPI | static |
ovrAvatarComponent_Get_Native(IntPtr avatar, UInt32 index) | Oculus.Avatar.CAPI | |
ovrAvatarMessage_Free(IntPtr msg) | Oculus.Avatar.CAPI | |
ovrAvatarMessage_GetAssetLoaded(IntPtr msg) | Oculus.Avatar.CAPI | static |
ovrAvatarMessage_GetAvatarSpecification(IntPtr msg) | Oculus.Avatar.CAPI | static |
ovrAvatarMessage_GetType(IntPtr msg) | Oculus.Avatar.CAPI | |
ovrAvatarMessage_Pop() | Oculus.Avatar.CAPI | |
ovrAvatarPacket_BeginRecording(IntPtr avatar) | Oculus.Avatar.CAPI | |
ovrAvatarPacket_EndRecording(IntPtr avatar) | Oculus.Avatar.CAPI | |
ovrAvatarPacket_Free(IntPtr packet) | Oculus.Avatar.CAPI | |
ovrAvatarPacket_GetDurationSeconds(IntPtr packet) | Oculus.Avatar.CAPI | |
ovrAvatarPacket_GetSize(IntPtr packet) | Oculus.Avatar.CAPI | |
ovrAvatarPacket_Read(UInt32 bufferSize, [In] byte[] buffer) | Oculus.Avatar.CAPI | |
ovrAvatarPacket_Write(IntPtr packet, UInt32 bufferSize, [Out] byte[] buffer) | Oculus.Avatar.CAPI | |
ovrAvatarPose_Finalize(IntPtr avatar, float elapsedSeconds) | Oculus.Avatar.CAPI | |
ovrAvatarPose_GetBaseComponent(IntPtr avatar, ref ovrAvatarBaseComponent component) | Oculus.Avatar.CAPI | static |
ovrAvatarPose_GetBodyComponent(IntPtr avatar, ref ovrAvatarBodyComponent component) | Oculus.Avatar.CAPI | static |
ovrAvatarPose_GetLeftControllerComponent(IntPtr avatar, ref ovrAvatarControllerComponent component) | Oculus.Avatar.CAPI | static |
ovrAvatarPose_GetLeftHandComponent(IntPtr avatar, ref ovrAvatarHandComponent component) | Oculus.Avatar.CAPI | static |
ovrAvatarPose_GetRightControllerComponent(IntPtr avatar, ref ovrAvatarControllerComponent component) | Oculus.Avatar.CAPI | static |
ovrAvatarPose_GetRightHandComponent(IntPtr avatar, ref ovrAvatarHandComponent component) | Oculus.Avatar.CAPI | static |
ovrAvatarPose_UpdateBody(IntPtr avatar, ovrAvatarTransform headPose) | Oculus.Avatar.CAPI | |
ovrAvatarPose_UpdateHands(IntPtr avatar, ovrAvatarHandInputState inputStateLeft, ovrAvatarHandInputState inputStateRight) | Oculus.Avatar.CAPI | |
ovrAvatarPose_UpdateHandsWithType(IntPtr avatar, ovrAvatarHandInputState inputStateLeft, ovrAvatarHandInputState inputStateRight, ovrAvatarControllerType type) | Oculus.Avatar.CAPI | |
ovrAvatarPose_UpdateVoiceVisualization(IntPtr avatar, float[] pcmData) | Oculus.Avatar.CAPI | static |
ovrAvatarRenderPart_GetProjectorRender(IntPtr renderPart) | Oculus.Avatar.CAPI | static |
ovrAvatarRenderPart_GetSkinnedMeshRender(IntPtr renderPart) | Oculus.Avatar.CAPI | static |
ovrAvatarRenderPart_GetSkinnedMeshRenderPBS(IntPtr renderPart) | Oculus.Avatar.CAPI | static |
ovrAvatarRenderPart_GetSkinnedMeshRenderPBSV2(IntPtr renderPart) | Oculus.Avatar.CAPI | static |
ovrAvatarRenderPart_GetType(IntPtr renderPart) | Oculus.Avatar.CAPI | |
ovrAvatarSkinnedMeshRender_GetBlendShapeParams(IntPtr renderPart, ref ovrAvatarBlendShapeParams blendParams) | Oculus.Avatar.CAPI | static |
ovrAvatarSkinnedMeshRender_GetDirtyJoints(IntPtr renderPart) | Oculus.Avatar.CAPI | |
ovrAvatarSkinnedMeshRender_GetJointTransform(IntPtr renderPart, UInt32 jointIndex) | Oculus.Avatar.CAPI | |
ovrAvatarSkinnedMeshRender_GetMaterialState(IntPtr renderPart) | Oculus.Avatar.CAPI | |
ovrAvatarSkinnedMeshRender_GetTransform(IntPtr renderPart) | Oculus.Avatar.CAPI | |
ovrAvatarSkinnedMeshRender_GetVisibilityMask(IntPtr renderPart) | Oculus.Avatar.CAPI | |
ovrAvatarSkinnedMeshRender_MaterialStateChanged(IntPtr renderPart) | Oculus.Avatar.CAPI | |
ovrAvatarSkinnedMeshRenderPBS_GetAlbedoTextureAssetID(IntPtr renderPart) | Oculus.Avatar.CAPI | |
ovrAvatarSkinnedMeshRenderPBS_GetDirtyJoints(IntPtr renderPart) | Oculus.Avatar.CAPI | |
ovrAvatarSkinnedMeshRenderPBS_GetJointTransform(IntPtr renderPart, UInt32 jointIndex) | Oculus.Avatar.CAPI | |
ovrAvatarSkinnedMeshRenderPBS_GetSurfaceTextureAssetID(IntPtr renderPart) | Oculus.Avatar.CAPI | |
ovrAvatarSkinnedMeshRenderPBS_GetTransform(IntPtr renderPart) | Oculus.Avatar.CAPI | |
ovrAvatarSkinnedMeshRenderPBS_GetVisibilityMask(IntPtr renderPart) | Oculus.Avatar.CAPI | |
ovrAvatarSkinnedMeshRenderPBSV2_GetDirtyJoints(IntPtr renderPart) | Oculus.Avatar.CAPI | |
ovrAvatarSkinnedMeshRenderPBSV2_GetJointTransform(IntPtr renderPart, UInt32 jointIndex) | Oculus.Avatar.CAPI | |
ovrAvatarSkinnedMeshRenderPBSV2_GetPBSMaterialState(IntPtr renderPart) | Oculus.Avatar.CAPI | |
ovrAvatarSkinnedMeshRenderPBSV2_GetTransform(IntPtr renderPart) | Oculus.Avatar.CAPI | |
ovrAvatarSkinnedMeshRenderPBSV2_GetVisibilityMask(IntPtr renderPart) | Oculus.Avatar.CAPI | |
ovrAvatarSkinnedMeshRenderPBSV2_MaterialStateChanged(IntPtr renderPart) | Oculus.Avatar.CAPI | |
ovrAvatarSpecificationRequest_Create(UInt64 userID) | Oculus.Avatar.CAPI | |
ovrAvatarSpecificationRequest_Destroy(IntPtr specificationRequest) | Oculus.Avatar.CAPI | |
ovrAvatarSpecificationRequest_SetCombineMeshes(IntPtr specificationRequest, bool useCombinedMesh) | Oculus.Avatar.CAPI | |
ovrAvatarSpecificationRequest_SetExpressiveFlag(IntPtr specificationRequest, bool enable) | Oculus.Avatar.CAPI | |
ovrAvatarSpecificationRequest_SetFallbackLookAndFeelVersion(IntPtr specificationRequest, ovrAvatarLookAndFeelVersion version) | Oculus.Avatar.CAPI | |
ovrAvatarSpecificationRequest_SetLevelOfDetail(IntPtr specificationRequest, ovrAvatarAssetLevelOfDetail lod) | Oculus.Avatar.CAPI | |
ovrAvatarSpecificationRequest_SetLookAndFeelVersion(IntPtr specificationRequest, ovrAvatarLookAndFeelVersion version) | Oculus.Avatar.CAPI | |
ovrp_GetVersion() | Oculus.Avatar.CAPI | static |
Result enum name | Oculus.Avatar.CAPI | |
SendEvent(string name, string param="", string source="") | Oculus.Avatar.CAPI | static |
Shutdown() | Oculus.Avatar.CAPI | static |