OVROverlayMeshGenerator Member List
This is the complete list of members for OVROverlayMeshGenerator, including all inherited members.
| Awake() | OVROverlayMeshGenerator | protected |
| BuildCube(List< Vector3 > verts, List< Vector2 > uv, List< int > triangles, Vector3 position, Quaternion rotation, Vector3 scale, float worldScale=800, int subQuads=1, float expand_coef=1.01f) | OVROverlayMeshGenerator | static |
| BuildHemicylinder(List< Vector3 > verts, List< Vector2 > uv, List< int > triangles, Vector3 scale, Rect rect, int longitudes=128) | OVROverlayMeshGenerator | static |
| BuildQuad(List< Vector3 > verts, List< Vector2 > uv, List< int > triangles, Rect rect) | OVROverlayMeshGenerator | static |
| BuildSphere(List< Vector3 > verts, List< Vector2 > uv, List< int > triangles, Vector3 position, Quaternion rotation, Vector3 scale, Rect rect, float worldScale=800, int latitudes=128, int longitudes=128, float expand_coef=1.0f) | OVROverlayMeshGenerator | static |
| GenerateMesh(List< Vector3 > verts, List< Vector2 > uvs, List< int > tris, OVROverlay.OverlayShape shape, Vector3 position, Quaternion rotation, Vector3 scale, Rect rect) | OVROverlayMeshGenerator | static |
| OnDisable() | OVROverlayMeshGenerator | protected |
| OnEnable() | OVROverlayMeshGenerator | protected |
| SetOverlay(OVROverlay overlay) | OVROverlayMeshGenerator |
1.8.13