OVR.AudioManager Member List
This is the complete list of members for OVR.AudioManager, including all inherited members.
| AttachSoundToParent(int idx, Transform parent) | OVR.AudioManager | static |
| audioMaxFallOffDistance | OVR.AudioManager | |
| audioMinFallOffDistance | OVR.AudioManager | |
| audioMixer | OVR.AudioManager | |
| BlendWithCurrentSnapshot(MixerSnapshot blendSnapshot, float weight, float blendTime=0.0f) | OVR.AudioManager | static |
| defaultMixerGroup | OVR.AudioManager | |
| DetachSoundFromParent(int idx) | OVR.AudioManager | static |
| DetachSoundsFromParent(SoundEmitter[] emitters, bool stopSounds=true) | OVR.AudioManager | static |
| EmitterGroup | OVR.AudioManager | static |
| enableSpatialization | OVR.AudioManager | static |
| enableSpatializedAudio | OVR.AudioManager | |
| enableSpatializedFastOverride | OVR.AudioManager | |
| Fade enum name | OVR.AudioManager | |
| FadeInSound(int idx, float fadeTime, float volume) | OVR.AudioManager | static |
| FadeInSound(int idx, float fadeTime) | OVR.AudioManager | static |
| FadeOutSound(int idx, float fadeTime) | OVR.AudioManager | static |
| FadeOutSoundChannel(int channel, float delaySecs, float fadeTime) | OVR.AudioManager | static |
| FarFallOff | OVR.AudioManager | static |
| FindSoundFX(string name, bool rebuildCache=false) | OVR.AudioManager | static |
| GetActiveSnapshot() | OVR.AudioManager | static |
| GetEmitterEndTime(int idx) | OVR.AudioManager | static |
| GetGameObject() | OVR.AudioManager | static |
| GetSoundFXNames(string currentValue, out int currentIdx) | OVR.AudioManager | static |
| Instance | OVR.AudioManager | static |
| makePersistent | OVR.AudioManager | |
| maxSoundEmitters | OVR.AudioManager | |
| MuteAllSounds(bool mute, bool muteReserved=false) | OVR.AudioManager | |
| NameMinusGroup(string name) | OVR.AudioManager | static |
| NearFallOff | OVR.AudioManager | static |
| PlayRandomSoundAt(Vector3 position, AudioClip[] clips, float volume, EmitterChannel src=EmitterChannel.Any, float delay=0.0f, float pitch=1.0f, bool loop=false) | OVR.AudioManager | static |
| PlaySound(AudioClip clip, float volume, EmitterChannel src=EmitterChannel.Any, float delay=0.0f, float pitchVariance=1.0f, bool loop=false) | OVR.AudioManager | static |
| PlaySound(SoundFX soundFX, EmitterChannel src=EmitterChannel.Any, float delay=0.0f) | OVR.AudioManager | static |
| PlaySoundAt(Vector3 position, SoundFX soundFX, EmitterChannel src=EmitterChannel.Any, float delay=0.0f, float volumeOverride=1.0f, float pitchMultiplier=1.0f) | OVR.AudioManager | static |
| PlaySoundAt(Vector3 position, AudioClip clip, float volume=1.0f, EmitterChannel src=EmitterChannel.Any, float delay=0.0f, float pitch=1.0f, bool loop=false) | OVR.AudioManager | static |
| ReservedGroup | OVR.AudioManager | static |
| reservedMixerGroup | OVR.AudioManager | |
| SetCurrentSnapshot(MixerSnapshot mixerSnapshot) | OVR.AudioManager | static |
| SetEmitterMixerGroup(int idx, AudioMixerGroup mixerGroup) | OVR.AudioManager | static |
| SetEmitterTime(int idx, float time) | OVR.AudioManager | static |
| SetOnFinished(int emitterIdx, System.Action onFinished) | OVR.AudioManager | static |
| SetOnFinished(int emitterIdx, System.Action< object > onFinished, object obj) | OVR.AudioManager | static |
| SoundEnabled | OVR.AudioManager | static |
| soundFxFadeSecs | OVR.AudioManager | |
| soundGroupings | OVR.AudioManager | |
| StopAllSounds(bool fadeOut, bool stopReserved=false) | OVR.AudioManager | static |
| StopSound(int idx, bool fadeOut=true, bool stopReserved=false) | OVR.AudioManager | static |
| UnMuteAllSounds(bool unmute, bool unmuteReserved=false) | OVR.AudioManager | |
| verboseLogging | OVR.AudioManager | |
| voiceChatMixerGroup | OVR.AudioManager | |
| VoipGroup | OVR.AudioManager | static |
| volumeSoundFX | OVR.AudioManager |
1.8.13